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Olimar (SSB4)/Neutral aerial

Hitbox visualization showing Olimar's neutral aerial.
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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1-4 (loop)
0 0 1.5% 0   40 30 0 3.5 1 0.0 3.0 0.0 1.0x 1.0x 0%               Kick  
1 0 1.5% 0   30 30 0 2.5 1 0.0 7.0 -5.0 1.0x 1.0x 0%               Kick  
2 0 1.5% 0   30 80 0 2.5 1 0.0 7.0 5.0 1.0x 1.0x 0%               Kick  
3 0 1.5% 0   30 100 7 3.5 1 0.0 10.0 0.0 1.0x 1.0x 0%               Kick  
Hit 5
0 0 2% 0   50 150 0 5.0 1 0.0 3.0 0.0 1.0x 1.0x 0%               Kick  
1 0 2% 0   50 150 0 4.0 1 0.0 7.0 -5.0 1.0x 1.0x 0%               Kick  
2 0 2% 0   50 150 0 4.0 1 0.0 7.0 5.0 1.0x 1.0x 0%               Kick  
3 0 2% 0   50 150 0 5.0 1 0.0 10.0 0.0 1.0x 1.0x 0%               Kick  

TimingEdit

AttackEdit

Initial autocancel 1-2
Hits 1-4 7-8, 11-12, 15-16, 19-20
Hit 5 23-24
Ending autocancel 34-
Animation length 53
Interruptible 54
                                                                                                         
                                                                                                         

Landing lagEdit

Animation length 15
                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel