Mewtwo (SSBM)/Neutral attack/Infinite: Difference between revisions
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(New Page: {{ArticleIcons|ssbm=y}} thumb|300px|Hitbox visualization showing Mewtwo's rapid jab. {{competitive expertise}} ==Overview== ==Hitboxes== {{MeleeHitboxTab...) |
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|xpos=400 | |xpos=400 | ||
|zpos=-1100 | |zpos=-1100 | ||
|rebound=f | |||
|effect=Darkness | |effect=Darkness | ||
|slvl=S | |slvl=S | ||
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}} | }} | ||
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==Timing== | ==Timing== | ||
''Note: the timing for all hitboxes are increased by 1 frame following the first loop.''<br> | ''Note: the timing for all hitboxes are increased by 1 frame following the first loop.''<br> |
Latest revision as of 20:46, March 29, 2020
Overview[edit]
Hitboxes[edit]
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Rebound | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 2% | 0 | 0 | 70 | 0 | 3.1248 | 35 | 1.1718 | 0.0 | 0.0 | Burn | ||||||
1 | 0 | 2% | 0 | 0 | 70 | 0 | 6.2496 | 35 | 1.5624 | 0.0 | -4.2966 | Burn |
Timing[edit]
Note: the timing for all hitboxes are increased by 1 frame following the first loop.
Animation length is only for the ending lag.
Hitbox 1 | 13, 20, 27, 34, 41, 48, 55... |
---|---|
Animation length | 14 |
Lag time |
Hitbox |
Loop point |
|