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Mario (SSBM)/Side special

< Mario (SSBM)
Revision as of 10:11, October 2, 2020 by SuperSqank (talk | contribs)
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This article is about the hitbox visualization in Super Smash Bros. Melee. For the move itself, see Cape.


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OverviewEdit

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
Ground
0 0 10% 4   30 80 0 6.2496 42 0.0 0.0 0.0             Burn
1 0 8% 4   30 80 0 6.2496 42 0.0 0.0 7.0308             Burn
Air
0 0 9% 4   30 80 0 6.2496 42 0.0 0.0 0.0             Burn
1 0 7% 4   30 80 0 6.2496 42 0.0 0.0 7.0308             Burn

TimingEdit

Hitboxes 12-14
Reflection 6-33
Animation length 35
                                                                     
                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Reflect

PropertiesEdit

Reflection radius 6.5
Reflection y position 1
Reflection damage 1.5x
Reflection speed 1.0x
Max reflectable damage 50