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List of SSBB Music (Fire Emblem series)

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This is a list of music tracks placed in the Fire Emblem category of the Sound Test in Super Smash Bros. Brawl.

Fire Emblem Theme
Track title Fire Emblem Theme
Universe Fire Emblem
Debut game Fire Emblem: Shadow Dragon
Stage of usage Castle Siege
Availability Default
Link [1]

Fire Emblem Theme

Origin

This track is an orchestral remix of the recurring Main Theme of the Fire Emblem series. The original track was first heard during Japanese commercial advertisements for Fire Emblem: Shadow Dragon. This remix features new latin lyrics, sung by the same group that performed Super Smash Bros. Brawl Main Theme and Final Destination.

Composition & Arrangements

Composer: INTELLIGENT SYSTEMS,

Arranger: HAL Laboratory, INC.,

Arrangement Supervisor: Shogo Sakai,

Lyrics Supervisor: Masahiro Sakurai

Other Uses

This track briefly plays during Marth's introduction in The Battlefield Fortress level of the Subspace Emissary.

With Mila's Divine Protection (Celica Map 1)
Track title With Mila's Divine Protection (Celica Map 1)
Universe Fire Emblem
Debut game Fire Emblem Gaiden
Stage of usage Castle Siege
Availability Default
Link [2]

With Mila's Divine Protection (Celica Map 1)

Origin

This track is a latin-based remix of the music that plays in Fire Emblem Gaiden when the player first controls Mila. This remix also has parts of the Fire Emblem Theme integrated.

Composition & Arrangements

Composer: INTELLIGENT SYSTEMS,

Arrangement: Noriyuki Iwadare

Other Uses

This track plays in The Wilds level of the Subspace Emissary.

Attack
Track title Attack
Universe Fire Emblem
Debut game Fire Emblem: The Blazing Sword
Stage of usage Castle Siege
Availability Default
Link [3]

Attack

Origin

This song is an orchestral remix of two tracks from Fire Emblem: Rekka No Ken: "Strike" and "Rise to the Challenge". The former was used whenever a player's units directly attacked an enemy unit, while the latter was used whenever the player either attacked or was attacked by some of the bosses.

Composition & Arrangements

Composer: Yuka Tsujiyoko,

Arrangement: Kenji Ito

Other Uses

This track plays in the third part of The Battlefield Fortress level in the Subspace Emissary.

Preparing to Advance
Track title Preparing to Advance
Universe Fire Emblem
Debut game Fire Emblem: The Sacred Stones
Stage of usage Castle Siege
Availability Default
Link [4]

Preparing to Advance

Origin

This song is an orchestral remix of the song of the same title in Fire Emblem: The Sacred Stones. Within the game, players would have to organise units, items, perform auguries and other such procedures before starting a new level; during that time, the song would play.

Composition & Arrangements

Composer: Yoshihiko Kitamura,

Arrangement: Yuka Tsujiyoko

Other Uses

This track plays in the first part of The Battlefield Fortress level in the Subspace Emissary.

Winning Road - Roy's Hope
Track title Winning Road - Roy's Hope
Universe Fire Emblem
Debut game Fire Emblem: The Blazing Sword
Stage of usage Castle Siege
Availability Unlockable
Link [5]

Winning Road - Roy's Hope

Origin

The song was used in both Fire Emblem: Fūin no Tsurugi and Fire Emblem: Rekka no Ken, the former of which featured Roy; in both games, whenever victory was or was almost guaranteed, the song would play while the player moved their army and units over the playing field.

Composition & Arrangements

Composer: Yuka Tsujiyoko,

Arranger: HAL Laboratory, Inc.

Arrangement Supervisor: Kentaro Ishizaka

How To Unlock

Collect a random CD containing this track.

Shadow Dragon Medley
Track title Shadow Dragon Medley
Universe Fire Emblem
Debut game Fire Emblem: Shadow Dragon
Stage of usage Castle Siege
Availability Unlockable
Link [6]

Shadow Dragon Medley

Origin

This track is a medley of remixes of music pieces in the original Fire Emblem game - Fire Emblem: Shadow Dragon. The first segment of this track is the Enemy Battle Phase theme, which is the music that plays when the enemy attacks in a standard random encounter, Trouble, a track that played when Marth and his mercinaries were in a spot of danger, and Player Battle Phase Theme, the music that plays when the player attacks in a standard random encounter.

Composition & Arrangements

Composer: INTELLIGENT SYSTEMS,

Arranger: GAME ARTS Co.,LTD.

Arrangement Supervisor: Keigo Ozaki

How To Unlock

Collect a random CD containing this track.

Ike's Theme
Track title Ike's Theme
Universe Fire Emblem
Debut game Fire Emblem: Radiant Dawn
Stage of usage Castle Siege
Availability Unlockable
Link [7]

Ike's Theme

Origin

This track is a direct port of a music track in Fire Emblem: Radiant Dawn, which would play during particularly important scenes involving Ike and his mercinaries, usually about an upcoming battle. In Fire Emblem: Radiant Dawn, this track was called Eternal Bond.

Composition & Arrangements

Composition and arrangements Copyright Nintendo / INTELLIGENT SYSTEMS.

Other Uses

This track plays during Ike's introduction and in the fifth part of The Battlefield Fortress level within the Subspace Emissary.

How To Unlock

Once a player has cleared The Battlefield Fortress level of the Subspace Emissary, the CD containing this track will be unlocked in commemoration of recruiting Ike during the level.

Against the Black Knight
Track title Against the Black Knight
Universe Fire Emblem
Debut game Fire Emblem: Path of Radiance
Stage of usage Castle Siege
Availability Default
Link [8]

Against the Black Knight

Origin

This track is a direct port of a music piece in Fire Emblem: Path of Radience, which in turn was also directly ported to Fire Emblem: Radiant Dawn. In both of these games, this track would play when The Black Knight engaged in battle with another unit.

Composition & Arrangements

Composition and arrangements Copyright Nintendo / INTELLIGENT SYSTEMS.

Other Uses

This track plays when fighting False Marth or Ike in The Great Maze of the Subspace Emissary.

Crimean Army Sortie
Track title Crimean Army Sortie
Universe Fire Emblem
Debut game Fire Emblem: Path of Radiance
Stage of usage Castle Siege
Availability Default
Link [9]

Crimean Army Sortie

Origin

This track is a direct port of a music piece in Fire Emblem: Path of Radience which plays frequently during later chapters of the game.

Composition & Arrangements

Composition and arrangements Copyright Nintendo / INTELLIGENT SYSTEMS.

Other Uses

This track plays in the fourth part of The Battlefield Fortress level in the Subspace Emissary, as well as the Fire Emblem-based areas of The Great Maze.

Power-Hungry Fool
Track title Power-Hungry Fool
Universe Fire Emblem
Debut game Fire Emblem: Path of Radiance
Stage of usage Castle Siege
Availability Unlockable
Link [10]

Power-Hungry Fool

Origin

This track is another direct port of a music piece in Fire Emblem: Path of Radiance, which was also, in turn, ported to Fire Emblem: Radiant Dawn. This track is harpsichord-based, and originally played during any cutscene involving minor villain Oliver.

Composition & Arrangements

Composition and arrangements Copyright Nintendo / INTELLIGENT SYSTEMS.

How To Unlock

Once 10 offline Vs. matches have been completed on the Castle Siege stage, the CD containing this track will be unlocked.

Victory is Near
Track title Victory is Near
Universe Fire Emblem
Debut game Fire Emblem: Path of Radiance
Stage of usage Castle Siege
Availability Unlockable
Link [11]

Victory is Near

Origin

This upbeat track is another direct port of a music piece in Fire Emblem: Path of Radience, which plays when some types of map are about to be fully cleared.

Composition & Arrangements

Composition and arrangements Copyright Nintendo / INTELLIGENT SYSTEMS.

Other Uses

When Classic or All-Star mode is completed with Ike, this track will play during the role call following the mode.

How To Unlock

Collect a random CD containing this track.


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