SSBU Icon.png

Jigglypuff (SSBU)/Neutral attack/Hit 1

Hitbox visualization showing Jigglypuff's first jab.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

A simple punch with its leading hand. Can jablock reliably into Sing, but has poor reach.

Update HistoryEdit

  3.1.0

  •   Neutral attack 1 connects into neutral attack 2 more reliably.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 3.0% 0   Forward 18 25 0   2.1 top 0.0 5.8 7.5 1.3× 1.0× 0%               Punch   All All            
1 0 0 3.0% 0   Forward 20 20 0   2.4 top 0.0 5.8 10.5 1.3× 1.0× 0%               Punch   Fighter only All            
2 0 0 3.0% 0   Forward 20 20 0   2.4 top 0.0 5.8 10.5 1.3× 1.0× 0%               Punch   All All            

TimingEdit

Hitboxes 5-6
Continuability window 8-30
Consecutive jab frame 12
Interruptible 17
Animation length 17
                                                           
                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Loop point
 
Continuable
  
Earliest continuable point
 
Interruptible