SSBU Icon.png

Jigglypuff (SSBU)/Forward aerial

Hitbox visualization showing Jigglypuff's forward aerial.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 9.0% 0   Forward 30 98 0   4.5 top 0.0 4.0 10.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 9.0% 0   Forward 30 98 0   3.5 top 0.0 4.0 3.0 1.0× 1.0× 0%               Kick   All All            
Late hit
0 0 0 6.0% 0   Forward 30 70 0   4.5 top 0.0 4.0 8.7 1.0× 1.0× 0%               Kick   All All            
1 0 0 6.0% 0   Forward 30 70 0   3.5 top 0.0 4.0 3.0 1.0× 1.0× 0%               Kick   All All            

TimingEdit

AttackEdit

Initial autocancel 1-3
Clean hit 8-9
Late hit 10-20
Ending autocancel 28-
Interruptible 37
Animation length 58
                                                                                                                   
                                                                                                                   

Landing lagEdit

Interruptible 10
Animation length 34
                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible