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Ivysaur (SSBB)/Back aerial

< Ivysaur (SSBB)
Revision as of 17:36, May 3, 2021 by SuperSqank (talk | contribs) (→‎Timing)
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OverviewEdit

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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 2% 0   20 20 0 3.0 49 1.0 0.0 0.0 1.0x 0.5x 0%               Punch  
1 0 2% 0   20 20 0 4.0 50 1.0 0.0 0.0 1.0x 0.5x 0%               Punch  
2 0 2% 0   20 20 0 4.0 51 1.0 0.0 0.0 1.0x 0.5x 0%               Punch  
3 0 2% 0   20 20 0 2.5 52 1.0 0.0 0.0 1.0x 0.5x 0%               Punch  
Hit 2
0 0 3% 0   10 160 0 4.0 42 1.0 0.0 0.0 1.0x 1.0x 0%               Punch  
1 0 3% 0   10 160 0 4.0 43 1.0 0.0 0.0 1.0x 1.0x 0%               Punch  
2 0 2% 0   10 170 0 4.0 44 1.0 0.0 0.0 1.0x 1.0x 0%               Punch  
3 0 2% 0   10 160 0 3.0 45 1.0 0.0 0.0 1.0x 1.0x 0%               Punch  

TimingEdit

Initial autocancel 1-3
Hit 1 4-6
Hit 2 13-15
Ending autocancel 43-
Animation length 43
                                                                                     
                                                                                     

Landing lagEdit

Animation length 10
                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel