Forum:Why is everyone putting Jiggly on the bottom of their tier lists?: Difference between revisions

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:Her Rest isn't as easy to hit with as in Melee. It also doesn't KO as well now. The [[Rising pound]] no longer can be used to gain indefinite (infinite) horizontal distance. And Brawl's DI isn't as great as Melee's. <span style="color:#4CBB17">--Posted by</span> [[User:Pikamander2|<span style="color:#007FFF">Pikamander2</span>]] <small>[[User Talk:Pikamander2|<span style="color:#007FFF">(Talk)</span>]]</small> at 19:31, 4 June 2008 (UTC)
:Her Rest isn't as easy to hit with as in Melee. It also doesn't KO as well now. The [[Rising pound]] no longer can be used to gain indefinite (infinite) horizontal distance. And Brawl's DI isn't as great as Melee's. <span style="color:#4CBB17">--Posted by</span> [[User:Pikamander2|<span style="color:#007FFF">Pikamander2</span>]] <small>[[User Talk:Pikamander2|<span style="color:#007FFF">(Talk)</span>]]</small> at 19:31, 4 June 2008 (UTC)
If Jigglypuff's shield breaks, and there's no ceiling to stop it, it dies instantly. Its Wall of Pain isn't as effective anymore because people can simply air dodge it several times while making it back to the stage. In Melee, you could only air dodge once, and if you did, you'd fall to your death. Those are some additional cons, but Pikamander pretty much covered the rest. Also, for future reference, don't personally attack others by saying they suck with Jigglypuff should they put it in the bottom tier. - [[User:GalaxiaD|GalaxiaD]] ([[User talk:GalaxiaD|talk]]) 19:46, 4 June 2008 (UTC)

Revision as of 15:46, June 4, 2008

Forums: Index Brawl Talk Why is everyone putting Jiggly on the bottom of their tier lists?

It isn't a bad character, it is actually very good. You just suck as Jigglypuff if you put it on the bottom. NOTE:(this is just my opinion, but Jiggly is still underrated.)huntercrunch (talk)

Her Rest isn't as easy to hit with as in Melee. It also doesn't KO as well now. The Rising pound no longer can be used to gain indefinite (infinite) horizontal distance. And Brawl's DI isn't as great as Melee's. --Posted by Pikamander2 (Talk) at 19:31, 4 June 2008 (UTC)

If Jigglypuff's shield breaks, and there's no ceiling to stop it, it dies instantly. Its Wall of Pain isn't as effective anymore because people can simply air dodge it several times while making it back to the stage. In Melee, you could only air dodge once, and if you did, you'd fall to your death. Those are some additional cons, but Pikamander pretty much covered the rest. Also, for future reference, don't personally attack others by saying they suck with Jigglypuff should they put it in the bottom tier. - GalaxiaD (talk) 19:46, 4 June 2008 (UTC)