Forum:Snake is boring to play as.: Difference between revisions

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But it's fun juggling and comboing other characters around up tilt, down tilt, up smash, up aerial, back aerial and back throw. [[User:Meteorite|Meteorite]] ([[User talk:Meteorite|talk]]) 07:25, 23 October 2008 (UTC)
But it's fun juggling and comboing other characters around up tilt, down tilt, up smash, up aerial, back aerial and back throw. [[User:Meteorite|Meteorite]] ([[User talk:Meteorite|talk]]) 07:25, 23 October 2008 (UTC)
:Well, yeah, but that's only if they decide to fall straight at you, most of the time. '''[[User:Cafinator|<span style="color:Darkorange"><small><small>CAFINATOR</small></small></span>]]''' [[User talk:Cafinator|<span style="color:brown"><small><sup>''Indeed''</sup></small></span>]] 18:24, 23 October 2008 (UTC)
:Well, yeah, but that's only if they decide to fall straight at you, most of the time. '''[[User:Cafinator|<span style="color:Darkorange"><small><small>CAFINATOR</small></small></span>]]''' [[User talk:Cafinator|<span style="color:brown"><small><sup>''Indeed''</sup></small></span>]] 18:24, 23 October 2008 (UTC)
:But Snake has a long reach. One down tilt is all it needs to make the comboing fun. [[User:Meteorite|Meteorite]] ([[User talk:Meteorite|talk]]) 10:03, 24 October 2008 (UTC)

Revision as of 06:03, October 24, 2008

Forums: Index Brawl Talk Snake is boring to play as.

Discuss.

OK, I'll list the reasons why Snake is boring to me.

  • Majority of moves involve waiting.
    • Examples:
      • Up Special: Can only be used to recover.
      • Down Special: You wait. Yay. Most of the time you don't even use it unless you need to recover.
      • Side Special: Nikata. Pretty interesting at first, but you'll slowly lose interest.
      • Special: Grenades. Wait for them to explode.
      • Down Smash: z0mg waetin@@@
  • He runs at an average speed, nothing special.
  • His moveset can be described as "situational"...you'll only be using certain moves when your opponent is in a certain place.
  • Aeriel attacks aren't even worth using in close combat.
  • Difficult spike. And not "interestingly" difficult.
  • Basically only has one taunt.
    • Taunt is almost completely silent and unnoticeable.
  • Sure, you can use his codec, but not in the middle of the battle.


So, yeah. That's kind of all I can think of now. The only thing Snake does that amuses me is breaking necks. That's about it. NOW discuss. CAFINATOR Indeed 05:34, 23 October 2008 (UTC)

But it's fun juggling and comboing other characters around up tilt, down tilt, up smash, up aerial, back aerial and back throw. Meteorite (talk) 07:25, 23 October 2008 (UTC)

Well, yeah, but that's only if they decide to fall straight at you, most of the time. CAFINATOR Indeed 18:24, 23 October 2008 (UTC)
But Snake has a long reach. One down tilt is all it needs to make the comboing fun. Meteorite (talk) 10:03, 24 October 2008 (UTC)