Forum:Meta Knight's Spike?: Difference between revisions

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If what you're describing is true (I've also never seen it), it might qualify as a semi-spike.  [[User:Clarinet Hawk|Clarinet Hawk]] <small>([[User talk:Clarinet Hawk|talk]] · [[Special:Contributions/Clarinet Hawk|contributions]])</small> 23:10, 30 September 2008 (UTC)
If what you're describing is true (I've also never seen it), it might qualify as a semi-spike.  [[User:Clarinet Hawk|Clarinet Hawk]] <small>([[User talk:Clarinet Hawk|talk]] · [[Special:Contributions/Clarinet Hawk|contributions]])</small> 23:10, 30 September 2008 (UTC)
It happened to me again recently. It happened on accident, while I was trying out some combos. It seems that the when you hit all three hits and tip the hit in his f-tilt then your opponent might get knocked foward with a little bit of upward knockback instead of mostly upward knockback with a little bit of foward. However if you manage to hit with the first, miss with second, and tip with the third you can sometimes deal downwards and foward knockback. I also noticed it happens more often with people who are tall like snake and Ike. Why does this happen? If there's a way to do this on command MK might have a new edguarding technique. [[User:TheLegendTamer|TheLegendTamer]] ([[User talk:TheLegendTamer|talk]]) 16:46, 2 October 2008 (UTC)

Revision as of 12:46, October 2, 2008

Forums: Index Brawl Talk Meta Knight's Spike?

MK can spike with the last hit of his f-tilt. It requires good spacing and a tipper may occasionally knock your opponent diagnally down. Is this considered a semi-spike? TheLegendTamer (talk) 13:54, 30 September 2008 (UTC)

Maybe. I've never seen it though. - GalaxiaD (talk) 22:33, 30 September 2008 (UTC)

If what you're describing is true (I've also never seen it), it might qualify as a semi-spike. Clarinet Hawk (talk · contributions) 23:10, 30 September 2008 (UTC)

It happened to me again recently. It happened on accident, while I was trying out some combos. It seems that the when you hit all three hits and tip the hit in his f-tilt then your opponent might get knocked foward with a little bit of upward knockback instead of mostly upward knockback with a little bit of foward. However if you manage to hit with the first, miss with second, and tip with the third you can sometimes deal downwards and foward knockback. I also noticed it happens more often with people who are tall like snake and Ike. Why does this happen? If there's a way to do this on command MK might have a new edguarding technique. TheLegendTamer (talk) 16:46, 2 October 2008 (UTC)