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Falco (SSB4)/Neutral attack/Hit 2

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Hitbox visualization showing Falco's second jab.

Overview

Falco performs a second knifehand strike with the same arm, but in the opposite direction of the first. Compared to the first hit, it isn't used much for jab canceling unless as a mixup, as it has slightly lower damage and can be hard to follow up from. It also can have a bit of trouble connecting into the rapid jab. as the knockback growth can hinder it at higher percentages.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 2% 0   30 30 0 4.0 16 4.5 0.0 0.0 1.0x 1.0x 0%               Slash  
1 0 2% 0   30 30 0 3.0 16 1.5 0.0 0.0 1.0x 1.0x 0%               Slash  
2 0 2% 0   30 30 0 5.0 15 -0.5 0.0 0.0 1.0x 1.0x 0%               Slash  

Timing

Hitboxes 3-5
Earliest continuable frame 17
Interruptible 26
Animation length 39
                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Earliest continuable point
 
Interruptible