Dash-canceling: Difference between revisions

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'''Dash-Cancelling''' is performed by entering into a dash and then crouching or jumping, to quickly cancel the animation.  After cancelling your dash with a crouch it is possible to to any standing attack.  Jumping cancels the dash directly into the jumping animation, which can then be [[jump-cancelling|jump-cancel]]led into a grab or upsmash.
'''Dash-Cancelling''' is performed by entering into a dash and then crouching or jumping, to quickly cancel the animation.  After cancelling your dash with a crouch it is possible to do any standing attack.  Jumping cancels the dash directly into the jumping animation, which can then be [[jump-cancelling|jump-cancel]]led into a grab or upsmash.


It should be noted that because you can jump with either up or the X and Y button you are able to more easily do a grab or smash.
It should be noted that because you can jump with either up or the X and Y button you are able to more easily do a grab or smash.
[[Category:Techniques_(SSBM)]]
[[Category:Techniques_(SSBM)]]

Revision as of 05:55, March 14, 2008

Dash-Cancelling is performed by entering into a dash and then crouching or jumping, to quickly cancel the animation. After cancelling your dash with a crouch it is possible to do any standing attack. Jumping cancels the dash directly into the jumping animation, which can then be jump-cancelled into a grab or upsmash.

It should be noted that because you can jump with either up or the X and Y button you are able to more easily do a grab or smash.