Hitbox visualization showing Cloud's down throw.

OverviewEdit

Cloud forcefully slams his opponent on the ground with his left hand. It can lead into various grounded moves if the opponent has a low percent, such as Cross Slash, jab, and forward tilt. When the opponent has a higher percent, Cloud can run behind him and perform a short hop neutral aerial. However, this is only guaranteed for a small percent window without Limit. Surprisingly, this is also his strongest throw at the ledge. However, Cloud must be facing the center of the stage, and it cannot KO middleweights until around 210%.

The animation resembles a simplified version of the Meteor Strike Limit Break used by Tifa Lockhart in Final Fantasy VII.

Throw DataEdit

ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 7%   Standard 40 110 0 0 None       None
1 3%   Forwards 60 100 0 0 None       None

TimingEdit

The speed of this throw depends on the opponent's weight.

                                                                                         
Invincible 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18
Throw 15.38 15.87 15.95 16.12 16.28 16.36 16.44 16.53 16.69 16.77 17.1 17.18 17.26 17.43 17.51 17.59 17.67 17.75 17.84 17.92 18 18.16 18.25 18.33 18.49 18.57 18.65 19.06 19.31 19.56 19.8 20.46
Interruptible 37.37 38.62 38.82 39.24 39.65 39.86 40.07 40.27 40.69 40.89 41.72 41.93 42.14 42.55 42.76 42.96 43.17 43.38 43.59 43.79 44 44.41 44.62 44.83 45.24 45.45 45.66 46.69 47.31 47.93 48.55 50.21
Animation length 46.68 48.24 48.5 49.02 49.54 49.8 50.06 50.32 50.84 51.1 52.14 52.4 52.66 53.18 53.44 53.7 53.96 54.22 54.48 54.74 55 55.52 55.78 56.04 56.56 56.82 57.08 58.38 59.16 59.94 60.72 62.8
Min (Jigglypuff)                                                                                                                               
                                                                                                                             
Baseline                                                                                                                               
                                                                                                                             
Max (Bowser)                                                                                                                               
                                                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible