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This article's title is unofficial.

Cheap

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Revision as of 17:46, February 26, 2012 by Blue Ninjakoopa (talk | contribs)
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Cheap is a word that has been used to complain about almost any aspect of a game.[1] Because of this, it has no clear meaning. Possible definitions include:

  • A character/technique/move that is seemingly impossible to find a way around.
  • A character/strategy/move that is seen as unfair or in poor sportsmanship to use.
  • A character/strategy/move that produces equal success compared to a more complex/difficult character/strategy/move, requiring less effort to reach the same success.

As the concept of "cheapness" is subjective, there are generally no rules banning a character/tactic/move in tournament play on the basis of it being "cheap". If a character/tactic/move is strong enough to be banned, it is typically regarded as being broken instead of cheap.

The Cheap Shot bonus in SSB is related somewhat to playing cheap in the sense that it is awarded for overusing a single move, which is a common form of cheapness. The Cheap KO bonus in SSBM, on the other hand, has nothing to do with the concept of cheapness, as it is rewarded for attacking an opponent from behind (which is relatively unimportant).

See also

References

  1. ^ "Cheap" in Playing to Win, by David Sirlin, First Edition, 2006.