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Bowser (SSBB)/Neutral attack/Hit 2

< Bowser (SSBB)‎ | Neutral attack
Revision as of 14:57, April 16, 2021 by Super64 (talk | contribs) (→‎Hitboxes)
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OverviewEdit

The second jab that is part of Bowser’s neutral attack. Has base knockback that poorly KOs opponents. But it is safer to use since it has good knockback scaling.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 5% 0   50 100 0 6.0 62 -8.0 0.0 0.0 1.0x 1.0x 0%               Slash  
1 0 5% 0   50 100 0 5.5 62 0.0 0.0 0.0 1.0x 1.0x 0%               Slash  
2 0 5% 0   50 100 0 5.0 62 7.3 0.0 0.0 1.0x 1.0x 0%               Slash  

TimingEdit

Hitboxes 8-10
Arm Intangible 8-10
Interruptible 26
Animation length 35
Hitboxes                                                                       
Arm                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Intangible
 
Interruptible