OverviewEdit

Bowser lays the opponent on the floor, rears back, and performs a belly flop, dealing 12% damage. The attack cannot KO opponents regardless of percentage, but is the most damaging of all his throws, while its low knockback gives opportunities for Bowser players to either space one of his tilts, deploy a forward aerial, or run up close for an up smash, though the former two are safer options to choose from.

Down throw is generally used for opponents towards the center of the stage. If the throw is beginning to stale, up throw can alternatively be used to refresh it.

Throw and Hitbox DataEdit

HitboxEdit

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Blockable Reflectable Absorbable Flinchless Heedless Piercing Strechy ?2 ?5 ?6 ?11 Hit Bits
0 0 0 12% 0   Forwards 0 100 0 9.6 30 0.0 0.0 3.2 1.0x 1.0x 0%               Kick                         11111111111111
1 0 0 12% 0   Forwards 0 100 0 9.6 51 0.0 0.0 3.2 1.0x 1.0x 0%               Kick                         11111111111111

ThrowEdit

ID Damage Angle BK KS FKV Bone SDIx FFx T% Type Effect Sound
0 0%   Forwards 75 30 0 0 1.0x None 0%       None
1 3%   Forwards 40 100 0 0 1.0x None 0%       None

TimingEdit

Invincibility 1-8
Hitbox 45
Throw Release 56
Animation length 84
                                                                                                                                                                       
                                                                                                                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Invincible
  
Throw point