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Bayonetta (SSB4)/Back aerial

Hitbox visualization showing Bayonetta's back aerial.

OverviewEdit

A high-angle back kick. Its respectable damage output, high knockback, and low ending lag and landing lag make it one of Bayonetta's most viable KOing options, as it KOs at 110% while near the edge. The Bullet Arts version fires one gun behind her at an upward angle.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 13% 0   12 106 0 6.2 0 0.0 13.0 -14.0 1.0x 1.0x 0%               Kick  
1 0 10% 0   12 106 0 4.8 0 0.0 13.0 to 11.0 -14.0 to -4.0 1.0x 1.0x 0%               Kick  

TimingEdit

AttackEdit

Hitboxes 11-14
Ending autocancel 29-
Interruptible 30
Animation length 40
                                                                               
                                                                               

Landing lagEdit

Animation length 12
                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible