Alternate music: Difference between revisions

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{{ArticleIcons|melee=y|ssb4-3=y}}
#REDIRECT: [[Stage music]]
:''Not to be confused with [[My Music]] in ''[[Super Smash Bros. Brawl]]'' and {{forwiiu}}.''
 
'''Alternate music''' pieces are music tracks that sometimes play in particular stages in ''[[Super Smash Bros. Melee]]'' and in all stages in {{for3ds}}. These tunes can be triggered by unlocking a certain stage or extra or holding down a certain button combination; they also can be triggered randomly.
 
==Alternate music for normal stages==
===''[[Super Smash Bros. Melee]]''===
Every time any one of these stages is loaded up in Vs. Mode or [[Training Mode]], there is a 12.5% chance that the alternate music will play instead of the normal music. If L or R are held by all human players while the stage is loading, the alternate music will be forced to play. Great Bay and Temple's alternate songs will only be played when [[Young Link]] and [[Marth]] are unlocked, respectively. The rest of the alternate songs only get triggered when all stages have been unlocked. Battlefield and Final Destination stages have two separate songs from a [[Multi-Man mode]] as their alternate music. The rest of the alternate songs are from other games.
 
The alternate music for normal stages are:
*[[Icicle Mountain]]: ''{{MeleeMusic|Balloon Fight}}''
*[[Great Bay]]: ''{{MeleeMusic|Saria's Song}}''
*[[Temple]]: ''{{MeleeMusic|Fire Emblem}}''
*{{SSBM|Yoshi's Island}}: ''{{MeleeMusic|Super Mario Bros. 3}}''
*[[Pokémon Stadium]]: ''{{MeleeMusic|Battle Theme}}''
*[[Big Blue]]: ''{{MeleeMusic|Mach Rider}}''
*[[Onett]]: ''{{MeleeMusic|Mother 2}}''
*{{SSBM|Mushroom Kingdom}}: ''{{MeleeMusic|Dr. Mario}}''
*[[Mushroom Kingdom II]]: ''{{MeleeMusic|Dr. Mario}}''
*{{SSBM|Battlefield}}: ''{{MeleeMusic|Multi-Man Melee 1}}''
*{{SSBM|Final Destination}}: ''{{MeleeMusic|Multi-Man Melee 2}}''
 
==={{for3ds}}===
{{technical data|Needs the chances for the music to play without holding R.}}
The alternate music can be forced again, but only R must be held in order to do this. The alternate tracks for stages are:
*{{SSB4|Battlefield}}: ''{{SSB4MusicLink|Super Smash Bros.|Menu (Melee) (Remix)|Menu (Melee)}}''
*{{SSB4|Final Destination}}: ''{{SSB4MusicLink|Super Smash Bros.|Menu (Melee): Ver. 2}}''
*[[3D Land]]: ''{{SSB4MusicLink|Super Mario Bros.|Super Mario Bros. 3 Medley}}''
*[[Golden Plains]]: ''{{SSB4MusicLink|Super Mario Bros.|Ground Theme / Underground Theme (Super Mario Bros.)}}''
*[[Rainbow Road]]: ''{{SSB4MusicLink|Super Mario Bros.|Rainbow Road (Mario Kart 7)}}''
*[[Paper Mario]]: ''{{SSB4MusicLink|Super Mario Bros.|Try, Try Again}}''
*[[Mushroomy Kingdom]]: ''{{SSB4MusicLink|Super Mario Bros.|Underground Theme (Super Mario Bros.)}}''
*[[Jungle Japes]]: ''{{SSB4MusicLink|Donkey Kong|Gear Getaway}}''
*[[Gerudo Valley]]: ''{{SSB4MusicLink|The Legend of Zelda|Ocarina of Time Medley}}''
*[[Spirit Train]]: ''{{SSB4MusicLink|The Legend of Zelda|Main Theme / Underworld Theme (The Legend of Zelda)}}''
*[[Brinstar]]: ''{{SSB4MusicLink|Metroid|Brinstar Depths}}''
*{{SSBB|Yoshi's Island}}: ''{{SSB4MusicLink|Yoshi|Ending (Yoshi's Story)}}''
*{{SSB4|Dream Land}}: ''{{SSB4MusicLink|Kirby|Green Greens Ver. 2}}''
*[[Corneria]]: ''{{SSB4MusicLink|Star Fox|Star Wolf's Theme / Sector Z}}''
*[[Unova Pokémon League]]: ''{{SSB4MusicLink|Pokémon|Battle! (Reshiram/Zekrom)|Battle! (Reshiram / Zekrom)}}''
*[[Prism Tower]]: ''{{SSB4MusicLink|Pokémon|Lumiose City}}''
*{{SSB4|Mute City}}: ''{{SSB4MusicLink|F-Zero|Mute City Ver. 3|Mute City}}''
*[[Magicant]]: ''{{SSB4MusicLink|EarthBound|Smiles and Tears}}''
*[[Arena Ferox]]: ''{{SSB4MusicLink|Fire Emblem|Fire Emblem}}''
*[[Flat Zone 2]]: ''{{SSB4MusicLink|Game & Watch|Flat Zone}}''
*[[Reset Bomb Forest]]: ''{{SSB4MusicLink|Kid Icarus|Dark Pit's Theme}}''
*[[WarioWare, Inc.]]: ''{{SSB4MusicLink|WarioWare|Ashley's Song}}''/''{{SSB4MusicLink|WarioWare|Ashley's Song (JP)}}''
*[[Distant Planet]]: ''{{SSB4MusicLink|Pikmin|Stage Select (Pikmin 2)|Stage Select}}''
*[[Tortimer Island]]: ''{{SSB4MusicLink|Animal Crossing|Kapp'n's Song}}''
*[[Boxing Ring]]: ''{{SSB4MusicLink|Punch-Out!!|Minor Circuit (Original)|Minor Circuit}}''
*[[Gaur Plain]]: ''{{SSB4MusicLink|Xenoblade|You Will Know Our Names}}''
*[[Balloon Fight]]: ''{{SSB4MusicLink|Nintendo|Balloon Trip}}''
*[[Living Room]]: ''{{SSB4MusicLink|Nintendo|Bathtime Theme (Vocal Mix)|Bath Time Theme (Vocal Mix)}}''
*[[Find Mii]]: ''{{SSB4MusicLink|Nintendo|Save the World, Heroes!}}''
*[[Tomodachi Life]]: ''{{SSB4MusicLink|Nintendo|Mii Plaza}}''
*[[PictoChat 2]]: ''{{SSB4MusicLink|Super Mario Bros.|Dr. Mario}}''
*[[Green Hill Zone]]: ''{{SSB4MusicLink|Sonic The Hedgehog|Live & Learn}}''
*[[Wily Castle]]: ''{{SSB4MusicLink|Mega Man|Mega Man 2 Retro Medley}}''
*[[Pac-Maze]]: ''{{SSB4MusicLink|Pac-Man|PAC-MAN (Club Mix)}}''
*[[Dream Land (SSB)|Dream Land (64)]]: ''{{SSB4MusicLink|Kirby|Ice Cream Island}}''
*[[Suzaku Castle]]: ''{{SSB4MusicLink|Street Fighter|Ryu Stage}}''
*[[Peach's Castle|Peach's Castle (64)]]: ''{{SSB4MusicLink|Super Mario Bros.|Main Theme (Super Mario 64) (Remix)|Main Theme (Super Mario 64)}}''
*[[Hyrule Castle|Hyrule Castle (64)]]: ''{{SSB4MusicLink|The Legend of Zelda|The Legend of Zelda Medley}}''
*[[Super Mario Maker]]: ''{{SSB4MusicLink|Super Mario Bros.|Title (Super Mario Maker)}}''
*[[Duck Hunt (stage)|Duck Hunt]]: ''{{SSB4MusicLink|Nintendo|Wrecking Crew Retro Medley}}''
*[[Midgar]]: ''{{SSB4MusicLink|Final Fantasy|Fight On!}}''
*[[Umbra Clock Tower]]: ''{{SSB4MusicLink|Bayonetta|Theme Of Bayonetta - Mysterious Destiny (Instrumental)}}''
 
==Alternate music for [[Adventure Mode]] stages in ''[[Super Smash Bros. Melee]]''==
On the screen that shows what stage is coming next in [[Adventure Mode]], alternate music will play on some stages if the player holds down L or R, and then presses START, while keeping L or R pressed until the music starts. An alternate theme will play for some of the stages. This only works for the first stage in each area: for example, on the F-Zero Grand Prix, only the first level will have the special music, not the fight with [[Captain Falcon]].
 
The following are stages that have alternate music in Adventure Mode:
*{{b|Mushroom Kingdom|Adventure Mode}}: ''{{MeleeMusic|Super Mario Bros. 3}}''
*[[Underground Maze]]: ''{{MeleeMusic|Fire Emblem}}''
*[[Brinstar]]: ''{{MeleeMusic|Brinstar Depths}}''
*[[Green Greens]]: ''{{MeleeMusic|Fountain of Dreams}}''
*Pokémon Stadium: ''{{MeleeMusic|Battle Theme}}
*[[F-Zero Grand Prix]]: ''{{MeleeMusic|Mach Rider}}''
*Onett: ''{{MeleeMusic|Mother 2}}''
*Icicle Mountain: ''{{MeleeMusic|Balloon Fight}}''
*Battlefield: ''{{MeleeMusic|Multi-Man Melee 1}}''
 
Also, certain stages will play music not heard on the stage in Vs. Mode when they are played on in Adventure Mode:
*[[Princess Peach's Castle]]: ''{{MeleeMusic|Rainbow Cruise}}''
*Temple: ''{{MeleeMusic|Great Bay}}''
*Green Greens: ''{{MeleeMusic|Dream Land N64}}'' (during Giant [[Kirby]] battle)
*[[Corneria]]: ''{{MeleeMusic|Venom}}''
*Final Destination: ''{{MeleeMusic|Giga Bowser}}'' (during the fight against Giga Bowser)
 
Like the normal stages, there is also a 12% chance of the alternate music playing automatically.
 
==Alternate main menu music==
Once the player has unlocked all stages and characters, then while unlocking the [[Sound Test]] feature, an alternate music can play on the Menus of the game; unlike music for stages, however, the player cannot force the song to play on the Menus.
 
==Alternate music for [[Target Test]]==
The music can also be changed for any characters' Target Test, but for some reason only works with P1's controller. By holding either L or R before the stage is being loaded (even when restarting via the [[Pause]] menu), the music that would play during the [[Credits]] sequence after beating [[Classic Mode (SSBM)|Classic]] or [[All-Star Mode]] with that character. This excludes the {{SSBM|Ice Climbers}}, where the [[Icicle Mountain]] theme would automatically play while the alternate music function is unavailable.
 
[[Category:Music]]
[[Category:Music (SSBM)]]

Latest revision as of 16:14, February 25, 2020

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