Alternate music: Difference between revisions

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#REDIRECT: [[Stage music]]
:''Not to be confused with [[My Music]] in Brawl.''
 
'''Alternate music''' pieces are music tracks sometimes plays in particular stages in ''[[Super Smash Bros. Melee]]''. These tunes can be triggered by unlocking a certain stage or extra or holding down a certain button combination; they also can be triggered randomly. Whilst not confirmed yet, Masahiro Sakurai has inferred this will return in Super Smash Bros. for Nintendo 3DS.
 
==Alternate music for normal stages==
Every time any one of these stages is loaded up in Vs. Mode or [[Training Mode]], there is a 12.5% chance that the alternate music will play instead of the normal music. If L and R are held by all human players while the stage is loading, the alternate music will be forced to play. Battlefield and Final Destination stages have two separate songs from a [[Multi-Man mode]] as their alternate music. The rest of the alternate songs are from other games.
 
The alternate music for normal stages are:
*[[Icicle Mountain]]: ''Balloon Fight''
*[[Great Bay]]: ''Saria's Song''
*[[Hyrule Temple|Temple]]: ''Fire Emblem''
*{{SSBM|Yoshi's Island}}: ''Super Mario Bros. 3''
*[[Pokémon Stadium]]: ''Battle Theme''
*[[Big Blue]]: ''Mach Rider''
*[[Onett]]: ''Mother 2''
*{{SSBM|Kingdom}}: ''Dr. Mario''
*[[Mushroom Kingdom II|Kingdom II]]: ''Dr. Mario''
*{{SSBM|Battlefield}}: ''Multi-Man Melee 1''
*{{SSBM|Final Destination}}: ''Multi-Man Melee 2''
 
==Alternate music for [[Adventure Mode]] stages==
On the screen that shows what stage is coming next in [[Adventure Mode]], alternate music will play on some stages if the player holds down L, R, and presses START, while keeping L and R pressed until the music starts. An alternate theme will play for some of the stages. This only works for the first stage in each area: for example, on the F-Zero Grand Prix, only the first level will have the special music, not the fight with [[Captain Falcon]].
 
The following are stages that have alternate music in Adventure Mode:
*{{b|Mushroom Kingdom|Adventure Mode}}: ''Super Mario Bros. 3''
*[[Underground Maze]]: ''Fire Emblem''
*[[Brinstar]]: ''[[Brinstar Depths]]''
*[[Green Greens]]: ''[[Fountain of Dreams]]''
*[[Corneria]]: ''[[Venom]]''
*Pokémon Stadium: ''Battle Theme
*[[F-Zero Grand Prix]]: ''Mach Rider''
*Onett: ''Mother 2''
*Icicle Mountain: ''Balloon Fight''
*Battlefield: ''Multi-Man Melee 1''
 
Also, certain stages will play music not heard on the stage in Vs. Mode when they are played on in Adventure Mode:
*[[Princess Peach's Castle]]: ''[[Rainbow Cruise]]''
*Temple: ''Great Bay''
*Green Greens: ''[[Dream Land|Dream Land N64]]'' (during Giant [[Kirby]] battle)
*Final Destination: ''[[Giga Bowser]]'' (during the fight against Giga Bowser)
 
Like the normal stages, there is also a 12% chance of the alternate music playing automatically.
 
==Alternate main menu music==
Once the player has unlocked all stages and characters, then while unlocking the [[Sound Test]] feature, an alternate music can play on the Menus of the game; unlike music for stages, however, the player cannot force the song to play on the Menus.
 
==Alternate music for [[Target Test]]==
The music can also be changed for any characters' Target Test. By holding either L or R before the stage is being loaded (even when restarting via the [[Pause]] menu), the music that would play during the [[Credits]] sequence after beating [[Classic Mode|Classic]] or [[All-Star Mode]] with that character. This excludes the {{SSBM|Ice Climbers}}, where the [[Icicle Mountain]] theme would automatically play while the alternate music function is unavailable.
 
[[Category:Super Smash Bros. Melee]]
[[Category:Music]]
[[Category:Music (SSBM)]]

Latest revision as of 16:14, February 25, 2020

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