20XX Melee Training Hack Pack: Difference between revisions

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[[File:Http://i.imgur.com/gXZP2lK.png|framed|right|An image of all of Melee 20XX's stages as of 3.02.]]
[[File:GXZP2lK.png|framed|right|An image of all of Melee 20XX's stages as of 3.02.]]
'''20XX Melee Training Hack Pack''' is a hack of ''[[Super Smash Bros. Melee]]'' made by achilles1515, that is designed to help players train for tournaments. 20XX is current on its version 3.02 (released November 3, 2014). There are no apparent changes to characters (so players can take their knowledge and training from Melee 20XX and easily move to Super Smash Bros. Melee with no character differences), but the mod does add to the base game.
'''20XX Melee Training Hack Pack''' is a hack of ''[[Super Smash Bros. Melee]]'' made by achilles1515, that is designed to help players train for tournaments. 20XX is current on its version 3.02 (released November 3, 2014). There are no apparent changes to characters (so players can take their knowledge and training from Melee 20XX and easily move to Super Smash Bros. Melee with no character differences), but the mod does add to the base game.



Revision as of 00:53, June 22, 2015

File:GXZP2lK.png
An image of all of Melee 20XX's stages as of 3.02.

20XX Melee Training Hack Pack is a hack of Super Smash Bros. Melee made by achilles1515, that is designed to help players train for tournaments. 20XX is current on its version 3.02 (released November 3, 2014). There are no apparent changes to characters (so players can take their knowledge and training from Melee 20XX and easily move to Super Smash Bros. Melee with no character differences), but the mod does add to the base game.

Major Changes

  • The default rules are set to tournament rules (4 stocks, 8 minutes, items off, etc.).
  • All characters and stages are unlocked immediately.
  • The pause camera can rotate and zoom out freely.
  • A list of Action Replay codes and other settings, in a fashion that is similar to the debug menu replaces Tournament Mode.
    • Customizations like editing the color Final Destination and changing the platforms of Battlefield are included.
  • After a match is complete, A and B can be held to start another match with the same characters, stage, and settings. This is also known as a salty runback.
  • Stage striking is available on the stage select screen.
    • Certain stages have been modified to closer match that of a tournament-viable stage, getting rid of stage hazards and changing the overall shape of the stage.
  • Useful modifications like flashes on successful or failed L-cancels for helping players time L-cancels.
    • The character will flash red when an L-cancel is missed, and white when the player succeeds at timing the L-cancel. Both can be toggled in the debug menu.
  • Most normally single-player-only stages, such as the All-Star Rest Area and Trophy Tussle stages, are playable in versus mode.
  • Alternate costumes, such as SNES Captain Falcon and Zombie Falco, are usable by selecting a specific costume while pressing the L button.
    • Similarly, the PAL versions of characters can be selected by selecting a character while pressing the R button.
    • Additionally, pressing Z while selecting certain characters will allow the usage of the Fighting Wire Frames, Giga Bowser, Sheik, and Solo Popo.
  • Longer nicknames, along with lowercase letters and additional characters to use.

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