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Rosalina & Luma (SSB4)/Forward aerial

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Hitboxes

Rosalina

Looping hit rehits every 5 frames.

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Looping hit
0 0 1% 0   55 100 0 5.3 6 6.0 0.0 0.0 0.5x 1.0x 0%               Magic zap  
1 0 1% 0   55 100 0 4.2 6 0.0 0.0 0.0 0.5x 1.0x 0%               Magic zap  
Final hit
0 0 4% 0   50 138 0 7.0 6 6.0 0.0 0.0 1.0x 1.0x 0%               Magic zap  

Luma

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 5% 0   30 150 0 4.0 2002 5.0 0.0 0.0 1.0x 0.3x 0%               Kick