Momentum canceling

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Revision as of 01:03, August 21, 2009 by PenguinofDeath (talk | contribs) (Reverted 76.115.183.137: Sonic's isn't the best as you just go plummeting down, and if you've been knocked off the stage it'll probably make you SD)
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Momentum Canceling is a very important element of Super Smash Bros. Brawl's competitive play. To perform it, use your quickest aerial attack as soon as you have been hit by a powerful attack with medium to high velocity. Doing this allows you to perform other actions while in the air. This technique allows you to survive around 200% with most heavy characters, as long as the attack isn't ridiculously powerful like Snake's up tilt. You can take this technique farther by fast-falling and using Directional Influence on the aerial. If hit upwards, it is generally recommended that you use your down aerial as most of the character's down aerials tend to give you a slight push downwards and are easier to fast-fall with.

How to Recover, after DI: momentum cancelling, etc.

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