Frame

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Revision as of 11:05, September 3, 2009 by 82.50.16.193 (talk) (Completeness: PAL is also available in a (non-standard but today universally accepted) 60Hz version.)
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A frame is a single still image in any sort of moving picture, many of which are shown in rapid succession to produce any given animation. In video games, frames are often used as a measurement of time. The length of a frame depends on the number of frames per second (FPS, sometimes referred to as "Hertz," a more general term for "Cycles per second") at which the game runs; since the smash games are normally running at 60 or 50 FPS, a frame is, respectively, 1/60 or 1/50 of a second. All events, actions and movements in the SSB games occur in increments of frames.

SSB Framerates (NTSC and PAL 60Hz)

SSB Framerates (PAL 50Hz)

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