Samus (SSB4)/Forward smash

< Samus (SSB4)
Revision as of 19:06, January 21, 2017 by CpnFlacon (talk | contribs) (New Page: {{competitive expertise}} {{technical data}} ==Hitboxes== ===Angled up=== {{SSB4HitboxTableHeader}} {{SSB4HitboxTableRow |id=0 |part=0 |damage=13% |angle=361 |bk=16 |ks=112 |fkv=0 |r...)
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Hitboxes

Angled up

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 13% 0   16 112 0 3.3 22 0.0 0.0 0.0 1.0x 1.0x 0%               Punch  
1 0 13% 0   16 112 0 2.2 22 -4.0 0.0 0.0 1.0x 1.0x 0%               Punch  
2 0 15% 0   40 100 0 4.5 22 7.5 0.0 0.0 1.0x 1.0x 0%               Burn  

Angled forward

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 12% 0   16 112 0 3.3 22 0.0 0.0 0.0 1.0x 1.0x 0%               Punch  
1 0 12% 0   16 112 0 2.2 22 -4.0 0.0 0.0 1.0x 1.0x 0%               Punch  
2 0 14% 0   40 100 0 4.5 22 7.5 0.0 0.0 1.0x 1.0x 0%               Burn  

Angled down

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 11% 0   16 112 0 3.3 22 0.0 0.0 0.0 1.0x 1.0x 0%               Punch  
1 0 11% 0   16 112 0 2.2 22 -4.0 0.0 0.0 1.0x 1.0x 0%               Punch  
2 0 13.5% 0   40 100 0 4.5 22 7.5 0.0 0.0 1.0x 1.0x 0%               Burn