SSBU Icon.png

R.O.B. (SSBU)/Down special

< R.O.B. (SSBU)
Revision as of 21:55, January 23, 2022 by Zeckemyro (talk | contribs) (→‎Hitboxes)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Hitbox visualization showing R.O.B.'s down special, Gyro, when thrown.
Hitbox visualization showing R.O.B.'s down special, Gyro, when idle.
Hitbox visualization showing R.O.B.'s down special, Gyro, when idle during its later frames.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Thrown
0 0 0 4.0% -2.0   Forward 55 50 0   3.5 top 0.0 2.5 0.0 1.0× 1.0× 0%               Slash   All All            
Idle (clean)
0 0 30 5.0% -2.5   Standard 25 50 0   3.0 top 0.0 2.5 0.0 1.0× 1.0× 0%               Slash   All All            
Idle (late)
0 0 55 2.0% -1.0   Standard 3 50 0   2.0 top 0.0 2.5 0.0 1.0× 1.0× 0%               Slash   All All            

TimingEdit

With GyroEdit

Charges between 6-7
Gyro thrown (release) 3
Interruptible (release) 37
Animation length (release) 40
                                                                                           

FailureEdit

Interruptible 62
Animation length 72
                                                                                                                                               
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
  
Prop event
 
Interruptible