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Pit (SSBU)/Neutral attack/Hit 1

< Pit (SSBU)‎ | Neutral attack
Revision as of 14:52, July 26, 2020 by Raul Retana (talk | contribs) (Added hitstun)
Hitbox visualization showing Pit's first jab.
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Overview

Update History

  4.0.0

  •   Neutral attack 1 has slightly less startup lag (frame 5 → 4) with its total duration reduced as well (FAF 27 → 26).

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Hitstun
0 0 0 2.0% 0   Standard 30 25 0   1.8 top 0.0 8.0 9.5 to 7.0 1.6× 1.0× 0%               Slash   All All             +2 frames
1 0 0 2.0% 0   Standard 30 25 0   1.8 top 0.0 8.0 12.6 to 7.0 1.6× 1.0× 0%               Slash   All All             +2 frames
2 0 0 2.0% 0   Standard 20 15 0   1.8 top 0.0 8.0 15.2 to 7.0 1.6× 1.0× 0%               Slash   All All             +2 frames
3 0 0 2.0% 0   Standard 20 15 0   1.8 top 0.0 8.0 15.2 to 7.0 1.6× 1.0× 0%               Slash   All All             +2 frames

Timing

Hitboxes 4-5
Earliest continuable 7
Interruptible 26
Animation length 34
                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Earliest continuable point
 
Interruptible