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Ness (SSBU)/Forward aerial

< Ness (SSBU)
Revision as of 18:31, July 22, 2020 by Raul Retana (talk | contribs) (Added rehit rate)
Hitbox visualization showing Ness's forward aerial.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Rehit rate
Multihits
0 0 0 1.5% 1.0   Standard 16 60 0   5.0 top 0.0 4.8 10.0 1.0× 0.8× 0%               Magic   All All             5
1 0 0 1.5% 1.0   Standard 16 60 0   1.5 top 0.0 3.8 6.0 to 3.0 1.0× 0.8× 0%               Magic   All All             5
Final hit
0 0 0 5.5% 1.0   Standard 32 128 0   8.0 top 0.0 4.8 9.6 1.5× 1.0× 0%               Magic   All All             0

Timing

Attack

Initial autocancel 1-7
Multihits 8-18
Final hit 20-21
Ending autocancel 33-
Interruptible 40
Animation length 49
                                                                                                 
                                                                                                 

Landing lag

Animation length 12
                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible