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Ryu (SSB4)/Neutral attack/Hit 1

Overview

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Hitboxes

Tapped

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 2% 0   0 100 15 3 0 0.0 11.0 7.6 to 6.0 1.0x 1.8x 0%               Ryu Punch  
0 0 2% 0   0 100 15 3 0 0.0 11.0 11.0 to 6.0 1.0x 1.8x 0%               Ryu Punch  

Held

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 10% 0   40 110 0 4.5 0 0.0 15.0 to 11.0 13.9 to 6.4 1.0x 1.5x 0%               Ryu Kick  

Timing

Tapped

Hitboxes 2-3
Earliest continuable 6
Interruptible 16
Animation length 31
                                                             

Held

Hitbox 9-10
Interruptible 33
Animation length 53
                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Earliest continuable point
 
Interruptible