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Meta Knight (SSB4)/Forward aerial

Hitbox visualization showing Meta Knight's forward aerial.

Overview

Meta Knight slashes in front of himself three times. It has the longest range of his aerial attacks and hits on frame 9, giving it some utility as a spacing and landing option. At very low percents, it can combo into another forward aerial, or into Shuttle Loop until mid-percents. Its long range, good speed, and decent power make it effective in a Wall of Pain. However, the move has moderate landing lag, fairly high ending lag, and low damage, requiring very precise spacing to avoid being punished, and is also his slowest aerial. Combined with its subpar combo ability, these factors give it overall limited utility, and it is generally thought to be his worst aerial attack.

Update history

  1.0.4

  •   The second hit of forward aerial is no longer the autolink angle, meaning it can't be used to drag opponents downward.

  1.1.5

  •   Forward aerial has less landing lag: 20 → 16.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hits 1-2
0 0 1.5% 0   0 0 40 4.5 ? 0.0 6.0 13.0 1.0x 1.0x 0%               Slash  
1 0 1.5% 0   0 0 40 4.0 ? 0.0 3.0 7.0 1.0x 1.0x 0%               Slash  
2 0 2.2% 0   30 130 0 4.5 ? 0.0 6.0 13.0 1.0x 1.0x 0%               Slash  
3 0 2.2% 0   30 130 0 4.0 ? 0.0 3.0 7.0 1.0x 1.0x 0%               Slash  
Hit 3
0 0 3% 0   60 140 0 6.5 ? 0.0 5.0 13.0 1.0x 2.0x 0%               Slash  
1 0 3% 0   60 140 0 6.5 ? 0.0 2.5 7.0 1.0x 2.0x 0%               Slash  

Timing

Hitboxes 9, 12, 15
Ending autocancel 44
Interruptible 46
Animation length 54
                                                                                                           
                                                                                                           

Landing lag

Animation length 16
                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible