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Roy (SSBU)/Forward smash

< Roy (SSBU)
Revision as of 16:31, February 1, 2020 by PorpleBot (talk | contribs) (Removed protection from "Roy (SSBU)/Forward smash": Bot: Unprotecting a list of files)
Hitbox visualization showing Roy's forward smash.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 20.0% 0   Standard 60 75 0   3.3 top 0.0 7.7 9.1 to 7.0 1.4× 1.0× 0%               Roy Hit   All All            
1 0 0 17.0% 0   Standard 60 75 0   4.0 sword1 2.0 to 14.0 1.0 1.5 1.0× 1.0× 0%               Roy Hit   All All            
2 0 0 12.0% 0   Standard 30 75 0   3.5 sword1 2.0 to 9.5 1.0 7.5 0.7× 1.0× 0%               Punch   All All            

Timing

Charges between 6-7
Hitboxes 13-14
Interruptible 54
Animation length 73
                                                                                                                             
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible