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Roy (SSBU)/Neutral attack

< Roy (SSBU)
Revision as of 00:34, February 6, 2020 by Zeckemyro (talk | contribs) (New Page: {{ArticleIcons|ssbu=y}} thumb|450px|Hitbox visualization showing Roy's neutral attack. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHitboxTableH...)
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Hitbox visualization showing Roy's neutral attack.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 7.5% 0   Standard 55 40 0   3.7 top 0.0 10.0 7.0 to 5.5 1.3× 1.0× 0%               Roy Hit   All All            
1 0 0 7.5% 0   Standard 55 40 0   3.8 sword1 0.0 0.0 1.7 1.3× 1.0× 0%               Roy Hit   All All            
2 0 0 4.8% 0   Standard 32 60 0   3.5 sword1 0.0 0.0 8.4 0.7× 1.0× 0%               Punch   All All            

Timing

Hitboxes 5-7
Interruptible 23
Animation length 41
                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible