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Meta Knight (SSB4)/Forward tilt

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Overview

Meta Knight slashes twice horizontally, and finishes with an upwards slash. This move's good range, fast start-up and endlag, and high base knockback make it a potent spacing option. With three seperate slashes, it functions much like a jab. As such, the first two hits can be used to lead into other moves, most notably Shuttle Loop for a KO. This, however, isn't guaranteed, and works only as a mix-up. The move's trajectory can be used to set-up edgeguards, and starts KOing at the ledge at about 160%.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 2% 0   8 88 0 3.5 ? 0.0 7.4 8.0 1.0x 1.0x 0%               Slash  
1 0 2% 0   8 88 0 3.5 ? 0.0 5.5 13.0 1.0x 1.0x 0%               Slash  
Hit 2
0 0 2% 0   8 88 0 3.5 ? 0.0 6.0 8.0 1.0x 1.0x 0%               Slash  
1 0 2% 0   8 88 0 3.5 ? 0.0 4.0 16.0 1.0x 1.0x 0%               Slash  
Hit 3
0 0 4% 0   80 107 0 6.0 ? 0.0 15.0 8.0 1.0x 2.0x 0%               Slash  
1 0 4% 0   80 107 0 5.0 ? 0.0 7.2 14.0 1.0x 2.0x 0%               Slash  

Timing

Hit 1 Hit 2 Hit 3
Hitboxes 6 2 2
Interruptible 26 28 31
Animation length ?

Hit 1

                                                   

Hit 2

                                                       

Hit 3

                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible