Overview
Meta Knight slashes twice horizontally, and finishes with an upwards slash. This move's good range, fast start-up and endlag, and high base knockback make it a potent spacing option. With three seperate slashes, it functions much like a jab. As such, the first two hits can be used to lead into other moves, most notably Shuttle Loop for a KO. This, however, isn't guaranteed, and works only as a mix-up. The move's trajectory can be used to set-up edgeguards, and starts KOing at the ledge at about 160%.
Hitboxes
Timing
Hit 1 | Hit 2 | Hit 3 | |
---|---|---|---|
Hitboxes | 6 | 2 | 2 |
Interruptible | 26 | 28 | 31 |
Animation length | ? |
Hit 1
Hit 2
Hit 3
Lag time |
Hitbox |
Interruptible |
|