Team Attack: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(Fixed article a bit) |
No edit summary |
||
Line 2: | Line 2: | ||
Some people may not want to turn it on, but it does make some interesting strategies for the game. | Some people may not want to turn it on, but it does make some interesting strategies for the game. | ||
You can send projectiles at your own team's [[Ness]], or [[Lucas]], to heal them while they're using [[PSI Magnet]], or attack your own [[Game and Watch | You can send projectiles at your own team's [[Ness]], or [[Lucas]], to heal them while they're using [[PSI Magnet]], or attack your own [[Mr. Game and Watch]], while they absorb your projectiles and use them to attack your opponents with [[Oil Panic]]; With your teammate's permission, (hopefully) you can absorb them with Kirby, or shoot them at opponents (you can do the latter with King Dedede also). | ||
Official [[tournament legal|tournaments]] for both [[SSB]] and [[SSBM]] require that Friendly Fire be turned on. | Official [[tournament legal|tournaments]] for both [[SSB]] and [[SSBM]] require that Friendly Fire be turned on. | ||
[[Category:Options]] | [[Category:Options]] |
Revision as of 09:49, June 30, 2008
Friendly Fire is an optional feature for team matches, which allows players on the same team to damage each other. It is called "Team Attack" in SSB.
Some people may not want to turn it on, but it does make some interesting strategies for the game. You can send projectiles at your own team's Ness, or Lucas, to heal them while they're using PSI Magnet, or attack your own Mr. Game and Watch, while they absorb your projectiles and use them to attack your opponents with Oil Panic; With your teammate's permission, (hopefully) you can absorb them with Kirby, or shoot them at opponents (you can do the latter with King Dedede also).
Official tournaments for both SSB and SSBM require that Friendly Fire be turned on.