Pikmin Pluck: Difference between revisions
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Kirby's version combines Pikmin Pluck with [[Pikmin Throw]]. The Pikmin that Kirby creates die immediately after landing. [http://ca.youtube.com/watch?v=Agtnr08Sj1g] | Kirby's version combines Pikmin Pluck with [[Pikmin Throw]]. The Pikmin that Kirby creates die immediately after landing. [http://ca.youtube.com/watch?v=Agtnr08Sj1g] | ||
In ''[[Pikmin (game)|Pikmin]]'' and ''Pikmin 2'', after sowing the Pikmin Seeds, Olimar would be able to pick them immediately, or wait for their flowers to bloom to have Pikmin that were stronger and faster than leafed Pikmin. This ability is reflected in Super Smash Brothers Brawl by a certain mechanic where Pikmin that have been with Olimar longer | In ''[[Pikmin (game)|Pikmin]]'' and ''Pikmin 2'', after sowing the Pikmin Seeds, Olimar would be able to pick them immediately, or wait for their flowers to bloom to have Pikmin that were stronger and faster than leafed Pikmin. This ability is reflected in Super Smash Brothers Brawl by a certain mechanic where Pikmin that have been with Olimar longer change the vegetation on their stem. It is possible to determine how long Olimar has had a given Pikmin by the vegetation on its head; a leaf signifies a new to fairly new Pikmin, a bud shows that a Pikmin has been with Olimar for some time, and a flower on a Pikmin's head means that it has been with Olimar for a long while. | ||
Care should be taken especially to not use Pikmin Pluck when on the very edge of a stage facing in, which will result in all Pikmin plucked tumbling off the ledge to their deaths, wasting time and giving the player no new Pikmin. Also, careless throwing of Pikmin at airborne opponents off the cliff will result in the death of any Pikmin that miss the mark. | |||