The Great Maze: Difference between revisions

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(Undid edit by Nintendofan1653: Not really. If Tabuu can replicate the world, he could replicate enemies. Plus people like me haven't noticed the lack of ROBot enemies.)
(Modified the apparent Trivia section issue. Hope it works!)
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==Stage recreations==
==Stage recreations==
Some parts of The Great Maze are combinations of older stages, with many having slight modifications and different music from than the originals. This includes [[The Forest]] with the [[Door#Day-changing doors|day-changing doors]] from [[The Lake]] and the [[The Research Facility (Part II)|The Research Facility]] with the three-switch doors from the [[Subspace Bomb Factory (Part II)|Subspace Bomb Factory]]. Some of these stages sport new areas, such as the elevator rooms in The Halberd and The Research Facility, the mountain entrance to The Battlefield Fortress, the icy floors in The Ruined Zoo, the triple switch doors in the Research Facility, and the day-changing doors section in The Forest. In addition, all three of the Halberd's playable sections appear in the Great Maze despite the Halberd being destroyed and never entering Subspace. Lastly, some of the areas are laid out in such a way that the player will go through a level in the opposite direction, such as the Ruined Zoo, the Wilds, and the Battlefield Fortress. And since the [[R.O.B. Squad]] was destroyed in the Isle of the Ancients, they do not appear as enemies in the Great Maze.
{|class="wikitable"
{|class="wikitable"
!Stage recreated!!Portion(s) of stage used!!Song(s) played
!Stage recreated!!Portion(s) of stage used!!Song(s) played
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==Music==
==Music==
The Great Maze has many different music tracks in it, some of which only appear during the fights with the dark clones or the bosses.
The Great Maze has many different music tracks in it, some of which only appear during the fights with the dark clones or the bosses. Of these, only Yoshi, Wario, Pit, Fox, Falco, Captain Falcon, Snake, Olimar, and R.O.B.'s false character battle themes are not from their respective universes.


*''[[List of SSBB Music (Fire Emblem series)#Against the Dark Knight|Against the Dark Knight]]'' - False Marth, False Ike
*''[[List of SSBB Music (Fire Emblem series)#Against the Dark Knight|Against the Dark Knight]]'' - False Marth, False Ike
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==Trivia==
==Trivia==
{{trivia}}
*Despite having only 4 stock at a time available for the initial playthrough, 6 are available on any successive playthroughs. This is likely due to two reasons; the possibility that the player did not retrieve any trophies in Subspace Part I and II (leaving them only 6 characters for use) and that subsequent playthroughs do not allow for a refreshed stock post-cutscene before Tabuu.
*Despite having only 4 stock at a time available for the initial playthrough, 6 are available on any successive playthroughs. This is likely due to two reasons; the possibility that the player did not retrieve any trophies in Subspace Part I and II (leaving them only 6 characters for use) and that subsequent playthroughs do not allow for a refreshed stock post-cutscene before Tabuu.
*Some parts of The Great Maze are combinations of older stages, with many having slight modifications and different music from than the originals. This includes [[The Forest]] with the [[Door#Day-changing doors|day-changing doors]] from [[The Lake]] and the [[The Research Facility (Part II)|The Research Facility]] with the three-switch doors from the [[Subspace Bomb Factory (Part II)|Subspace Bomb Factory]]. Some of these stages sport new areas, such as the elevator rooms in The Halberd and The Research Facility, the mountain entrance to The Battlefield Fortress, the icy floors in The Ruined Zoo, the triple switch doors in the Research Facility, and the day-changing doors section in The Forest. In addition, all three of the Halberd's playable sections appear in the Great Maze despite the Halberd being destroyed and never entering Subspace. Lastly, some of the areas are laid out in such a way that the player will go through a level in the opposite direction, such as the Ruined Zoo, the Wilds, and the Battlefield Fortress.
*Since the [[R.O.B. Squad|R.O.B.]] was destroyed in the Isle of the Ancients, they do not appear as enemies in the Great Maze.
*To form a loop back to Midair Stadium, at least 9 bosses/Subspacial clones must be defeated: Petey Piranha, Link, Diddy Kong, Samus, Ridley, Mario, Galleom, Lucas/Wario, and Lucario/Rayquaza.
*To form a loop back to Midair Stadium, at least 9 bosses/Subspacial clones must be defeated: Petey Piranha, Link, Diddy Kong, Samus, Ridley, Mario, Galleom, Lucas/Wario, and Lucario/Rayquaza.
*Yoshi, Wario, Pit, Fox, Falco, Captain Falcon, Snake, Olimar, and R.O.B.'s false character battle themes don't come from their own universes.
*If a [[Sacrificial KO]] is performed on a false character in the Great Maze while the player is on their last stock and holding an item, a glitch will occur where the player will reappear in the area they were previously in, no music will be played, and after a few seconds, the screen fades into the Continue screen.
*If a [[Sacrificial KO]] is performed on a false character in the Great Maze while the player is on their last stock and holding an item, a glitch will occur where the player will reappear in the area they were previously in, no music will be played, and after a few seconds, the screen fades into the Continue screen.