Samus (SSBB): Difference between revisions
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==Attributes== | ==Attributes== | ||
Samus has a wide array of both projectiles and physical attacks, which can be used in promising combinations. Samus is heavy-weight and ranks above middle in the speed-class. However, she is tall, which makes her easier to hit. | Samus has a wide array of both projectiles and physical attacks, which can be used in promising combinations. Samus is heavy-weight and ranks above middle in the speed-class. However, she is tall, which makes her easier to hit. | ||
Samus is considered to be easy to use, and with a good use of long- and short-range attacks, she can be deadly. Her final Smash, Zero Laser has a [[vacuum]] effect and can even k.o. oppenents with 0% damage, if used close to a side of a stage | Samus is considered to be easy to use, and with a good use of long- and short-range attacks, she can be deadly. Her final Smash, Zero Laser has a [[vacuum]] effect and can even k.o. oppenents with 0% damage, if used close to a side of a stage. | ||
Her signature move, the [[Charge Shot]] has not changed much from the earlier games. It can be a great edgeguarding technique, and can give her the upper hand in high-percentage battles (provided it is fully charged). Her [[Missile]]s are used as long-range attacks, though they are easily evaded, and have a limited travel distance. Advanced players also use it as part of mindgames. Her [[Morph Ball Bomb| Bombs]] serve no great use as attacks, but can be used for recovery, and are also used for mindgames. | Her signature move, the [[Charge Shot]] has not changed much from the earlier games. It can be a great edgeguarding technique, and can give her the upper hand in high-percentage battles (provided it is fully charged). Her [[Missile]]s are used as long-range attacks, though they are easily evaded, and have a limited travel distance. Advanced players also use it as part of mindgames. Her [[Morph Ball Bomb| Bombs]] serve no great use as attacks, but can be used for recovery, and are also used for mindgames. |