Master Hand (SSB4): Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary
Line 12: Line 12:
}}
}}


'''Master Hand''' returns as the final boss of Classic Mode in Super Smash Bros. for 3DS and Wii U. Master Hand is the sole boss on [[Final Destination]] on Intensities 2.9 or below, but can be accompanied by [[Crazy Hand]] with shared HP on Intensities 3.0 or above if the chooses to take player takes the dark ending route. The two have forced accompaniment on Intensity 8.0 or above due to the dark ending route also being forced on the player. When Master Hand and Crazy Hand lose 60-70% HP on Intensities 5.1 or higher, Master Hand rips open and [[Master Core]] emerges.
'''Master Hand''' returns as the final boss of Classic Mode of Super Smash Bros. for 3DS and Wii U. Master Hand is the boss on [[Final Destination]] on intensities 2.9 or below, but can be accompanied by {{SSB4|Crazy Hand}} with shared HP on intensities 3.0 or above if the player chooses to take the dark ending route. When Master Hand and Crazy Hand lose 60-70% HP on intensities 5.1 or higher, Master Hand rips open and [[Master Core]] emerges.


Master Hand additionally appears in [[Special Orders]] as the host of a mode called [[Master Orders]], where players take one of three challenges issued by Master Hand to earn the specified prizes, with the more difficult and rewarding challenges require more [[Gold|gold]]. He additionally appears in the higher-risk [[Crazy Orders]]; players take consecutively difficult orders from Crazy Hand until they decide to stop or have reached the 10-minute time limit, in which they'll then face off against Crazy Hand, or if they've completed enough orders, Master Hand as well. They drop treasure chests midbattle that contain additional prizes.
Master Hand additionally appears in [[Special Orders]] as the host of a mode called [[Master Orders]], where players take on one of three challenges issued by Master Hand to earn specific prizes. The more difficult and rewarding challenges require more [[Gold|gold]]. He additionally appears in the higher-risk [[Crazy Orders]]; players take consecutively difficult orders from Crazy Hand until they decide to stop or have reached the 10-minute time limit, in which they'll then face off against Crazy Hand, or if they've completed enough orders, Master Hand as well. They drop treasure chests mid-battle that contain additional prizes.


Master Hand has undergone drastic changes to his moveset, losing some of his staple attacks such as the Floor Sweep, Flying Slap, and Tri-Poke. However, they are replaced with some all-new attacks, and some of his older attacks have gained additional properties that make them more deadly.
Master Hand has undergone drastic changes to his moveset, losing some of his staple attacks such as the Floor Sweep, Flying Slap, and Tri-Poke. However, they are replaced with some all-new attacks, and some of his older attacks have gained additional properties that make them deadlier.


==Changes from ''Brawl'' to ''SSB4''==
==Changes from ''Brawl'' to ''SSB4''==