Smash Taunt: Difference between revisions

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A '''Smash Taunt''' ({{ja|スマッシュアピール}}, ''Sumasshuapīru'')<ref>[http://www.smashbros.com/wii/en_us/howto/technique/technique11.html Name Confirmation]</ref> is an [[easter egg]] that allows certain [[character]]s to perform a special [[taunt]] on certain [[stage]]s, more specifically the {{uv|Star Fox}} characters on the Star Fox stages (''see: [[Star Fox Smash Taunt]]''), {{SSBB|Snake}} on [[Shadow Moses Island]] (''see: [[Snake's Smash Taunt]]''), and {{SSB4|Pit}} on [[Palutena's Temple]] (''see: [[Pit's Smash Taunt]]'').
A '''Smash Taunt''' ({{ja|スマッシュアピール}}, ''Smash Appeal'')<ref>[http://www.smashbros.com/wii/en_us/howto/technique/technique11.html Name Confirmation]</ref> is an [[easter egg]] that allows certain [[character]]s to perform a special [[taunt]] on certain [[stage]]s, more specifically the {{uv|Star Fox}} characters on the Star Fox stages (''see: [[Star Fox Smash Taunt]]''), {{SSBB|Snake}} on [[Shadow Moses Island]] (''see: [[Snake's Smash Taunt]]''), and {{SSB4|Pit}} on [[Palutena's Temple]] (''see: [[Pit's Smash Taunt]]'').


Once one of the characters successfully initiates the taunt, he will do a pose lasting several seconds. During this time, the character cannot move, and if he is hit, the taunt will be cancelled. However, if the pose is completed without [[flinching]], conversations will begin. If the character who did the Smash Taunt is [[KO]]'d during the conversation, the conversation will abruptly come to a halt, and, in Snake's case, will include a humorous conclusion based on the Game Over from the {{uv|Metal Gear}} series. In ''Melee'', however, being KO'd is not even necessary; the characters only need to flinch to end it.
Once one of the characters successfully initiates the taunt, he will do a pose lasting several seconds. During this time, the character cannot move, and if he is hit, the taunt will be cancelled. However, if the pose is completed without [[flinching]], conversations will begin. If the character who did the Smash Taunt is [[KO]]'d during the conversation, the conversation will abruptly come to a halt, and, in Snake's case, will include a humorous conclusion based on the Game Over from the {{uv|Metal Gear}} series. In ''Melee'', however, being KO'd is not even necessary; the characters only need to flinch to end it.