Skuttler: Difference between revisions

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m (→‎Origin: Consistency oversight.)
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==Origin==
==Origin==
Skuttlers are a series of ground enemies introduced in ''Uprising''. Each variant shares common characteristics in appearance: purple tentacles, a white skull body with crossbones, and a singular eye. Skuttlers are separated into four various classes: the basic Skuttler, which wields a bone club and a shield; the cannoneer, which wields a cannon that can be used to fire lasers or homing missiles; the mage, which carries a wand that they can use to cast a jet of flame close-up or a {{h2|icaruspedia:Status Ailments|weaken}}ing curse, or the Suit of Skuttler, which wears a heavy suit of armor that renders any attacks not directed at its exposed backside harmless. The standard Skuttlers appear in Smash Run.
Skuttlers are a series of ground enemies introduced in ''Uprising''. Each variant shares common characteristics in appearance: purple tentacles, a white skull body with crossbones, and a singular eye. Skuttlers are separated into four various classes: the basic Skuttler, which wields a bone club and a shield; the cannoneer, which wields a cannon that can be used to fire lasers or homing missiles; the mage, which carries a wand that they can use to cast a jet of flame close-up or a {{h2|icaruspedia:Status Ailments|weaken}}ing curse; or the Suit of Skuttler, which wears a heavy suit of armor that renders any attacks not directed at its exposed backside harmless. The standard Skuttlers appear in Smash Run.


{{Smash Run}}
{{Smash Run}}
{{Kid Icarus universe}}
{{Kid Icarus universe}}
[[Category:Common enemies]]
[[Category:Common enemies]]