Shuttle Loop: Difference between revisions

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[[IMAGE: shuttleloop.jpg|right|thumb| Meta Knight performing the Shuttle Loop.]]
[[File:shuttleloop.jpg|right|thumb| Meta Knight performing the Shuttle Loop.]]


'''Shuttle Loop''' is the name of [[Meta Knight (SSBB)|Meta Knight's]] [[up special move]]. Seen in this screenshot and in a few videos posted outside the [[Smash_Bros._DOJO!!|Dojo]], Meta Knight jumps into the air with his sword pointed upwards, goes into a loop and glides forward with his blade extended. The [[Shuttle Loop]] does around 9% of damage, and has good knockback, making it one of Meta Knight's few finishing moves.
'''Shuttle Loop''' is the name of [[Meta Knight (SSBB)|Meta Knight's]] [[up special move]]. Seen in this screenshot and in a few videos posted outside the [[Smash Bros. DOJO!!|Dojo]], Meta Knight jumps into the air with his sword pointed upwards, goes into a loop and glides forward with his blade extended. The Shuttle Loop does around 9% of damage, and has good knockback, making it one of Meta Knight's few finishing moves.


It should also be noted that the end of the shuttle loop attack automatically initiates a [[glide]], which can be used in addition to the vertical recovery to add good horizontal recovery. In addition, because Meta Knight can do a quick attack to conclude a glide, the shuttle loop can be timed to do two consecutive attacks--the initial upswing, and the quick swing from the glide. The glide from this attack is slower than his regular glide, and allows better control.
It should also be noted that the end of the shuttle loop attack automatically initiates a [[glide]], which can be used in addition to the vertical recovery to add good horizontal recovery. In addition, because Meta Knight can do a quick attack to conclude a glide, the shuttle loop can be timed to do two consecutive attacks—the initial upswing, and the quick swing from the glide. The glide from this attack is slower than his regular glide, and allows better control.


One should be careful when using Shuttle Loop while facing off of the edge, for unless they quickly cancel the [[glide]], the player could easily glide right off the stage with no chance of recovery. Also, landing while in the glide puts Meta Knight on the floor, and the opponent can easily punish him. Using the Glide Attack or just pressing the Special move button right before hitting the floor completely cancels the attack and landing lag, leaving him completely ready to use any move or evade an incoming attack that would have otherwise hit him.
One should be careful when using Shuttle Loop while facing off of the edge, for unless they quickly cancel the [[glide]], the player could easily glide right off the stage with no chance of recovery. Also, landing while in the glide puts Meta Knight on the floor, and the opponent can easily punish him. Using the Glide Attack or just pressing the Special move button right before hitting the floor completely cancels the attack and landing lag, leaving him completely ready to use any move or evade an incoming attack that would have otherwise hit him.
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==External Links==
==External links==
* [http://www.smashbros.com/en_us/howto/basic/basic05.html Confirmation]
* [http://www.smashbros.com/en_us/howto/basic/basic05.html Confirmation]
* [http://www.gamevideos.com/video/id/15422 Video Demo]
* [http://www.gamevideos.com/video/id/15422 Video Demo]


{{Meta Knight Special Moves}}
{{Special Moves|char=Meta Knight}}
[[Category:Attacks]]
[[Category:Attacks]]
[[Category:Special Attacks]]
[[Category:Special Attacks]]
[[Category:Kirby universe]]
[[Category:Kirby universe]]
[[Category:Up Special Move]]
[[Category:Up Special Move]]