Type effectiveness: Difference between revisions
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'''Type effectiveness''' is a phenomenon that is a staple of the [[Pokémon universe|Pokémon series]], as well as appearing in a small way in [[Super Smash Bros. Brawl]]. | '''Type effectiveness''' is a phenomenon that is a staple of the [[Pokémon universe|Pokémon series]], as well as appearing in a small way in [[Super Smash Bros. Brawl]]. | ||
In the Pokémon series, each Pokémon has one or two types, and each attack has one type. Whenever an attack hits a Pokémon, the damage dealt is altered by any weaknesses or resistances caused by the type combination. For example, a Water attack will deal double damage to a Fire or Rock Pokémon, while a Grass attack will deal half damage to a Fire-type, and an Electric attack will have no effect on a Ground Pokémon. | In the Pokémon series, each Pokémon has one or two types, and each attack has one type. Whenever an attack hits a Pokémon, the damage dealt is altered by any weaknesses or resistances caused by the type combination. For example, a Water attack will deal double damage to a Fire or Rock Pokémon, while a [[Grass]] attack will deal half damage to a Fire-type, and an [[Electric]] attack will have no effect on a Ground Pokémon. | ||
==In Super Smash Bros. Brawl== | ==In Super Smash Bros. Brawl== |