Grab release: Difference between revisions

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==Exceptions==
==Exceptions==
When ground released, both Ness and Lucas suffer from 40 frames of lag rather than the normal 30. This gives the opponent 10 frames to either regrab either of them, or attack.
When ground released, both Ness and Lucas suffer from 40 frames of lag rather than the normal 30. This gives the opponent 10 frames to either regrab either of them, or attack. This also counts Donkey Kong's carry release and doesn't count the Donkey Kong's ground release letting be like the [[Infinite throw trap]].


When ground released, DK suffer's from only 20 frames of lag, rather than the normal 30, so he has 10 extra frames to counterattack the opponent. It's not suggested to grab release DK.
When ground released, DK suffer's from only 20 frames of lag, rather than the normal 30, so he has 10 extra frames to counterattack the opponent. It's not suggested to grab release DK.