Talk:Tier list/Archive 4: Difference between revisions
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Why aren't they considered one person? If tiers are about potential, then whenever Zelda seems to be a better character for the battle the player can change to her, and same with Sheik. I know this is not the wiki's decision, but if you know the reason then tell me please. [[Special:Contributions/98.117.158.220|98.117.158.220]] 20:57, November 21, 2009 (UTC) | Why aren't they considered one person? If tiers are about potential, then whenever Zelda seems to be a better character for the battle the player can change to her, and same with Sheik. I know this is not the wiki's decision, but if you know the reason then tell me please. [[Special:Contributions/98.117.158.220|98.117.158.220]] 20:57, November 21, 2009 (UTC) | ||
:Most professionals use either one or the other. It is possible to be Zelda the whole match, or vice versa. There is not a sufficent amount of players in the professional scene that use on or the other in order to make a noticeable impact on the tier list, so they are considered separate.'''[[User:Smorekingxg456|<span style="color:#5F9EA0">Smoreking</span>]]<small><sup>[[User Talk:Smorekingxg456#Top|<span style="color:#00FF00">(T)</span>]]</sup></small><small><sub> [[Special:Contributions/Smorekingxg456|(c)]]</sub></small>''' 21:24, November 21, 2009 (UTC) | :Most professionals use either one or the other. It is possible to be Zelda the whole match, or vice versa. There is not a sufficent amount of players in the professional scene that use on or the other in order to make a noticeable impact on the tier list, so they are considered separate.'''[[User:Smorekingxg456|<span style="color:#5F9EA0">Smoreking</span>]]<small><sup>[[User Talk:Smorekingxg456#Top|<span style="color:#00FF00">(T)</span>]]</sup></small><small><sub> [[Special:Contributions/Smorekingxg456|(c)]]</sub></small>''' 21:24, November 21, 2009 (UTC) | ||
== Lucas bumping == | |||
I kind of agree that lucas is a lot better if your looking at a non item fight. | |||
I mean he has a great advantage over plenty of characters if someone was to get | |||
good with him like I did. pk magnet cancels just about all physical attacks. | |||
zap jumping is great recovery, pk fire can be great for spacing opponents. | |||
and pk thunder makes for taking out many characters such as (Ike,DeDeDe,Falco, | |||
Olimar,Diddy Kong,Link,Toon Link) and many more. While I agree the up smash | |||
should probably never be used, the down smash is great for killing tether recoverers | |||
and people who love to roll. As far as infinite chain grabbing goes, that is one | |||
character(marth)and at low damage, it is possible to break out of that to about 40% |