Versus Mode: Difference between revisions
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Tag: Mobile edit |
Tag: Mobile edit |
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*'''[[Special Melee]]''' -- Players can choose from the following options: | *'''[[Special Melee]]''' -- Players can choose from the following options: | ||
:*'''[[Camera]]''' - In Camera mode, the player can take snapshots when connecting a GameCube controller in Player 4 slot. | :*'''[[Camera]]''' - In Camera mode, the player can take snapshots when connecting a GameCube controller in Player 4 slot. | ||
:*'''[[Fixed-Camera]]''' - In Fixed-Camera mode, the camera is fixed and does not move around. The whole stage will be seen on the screen. | :*'''[[Special Smash|Fixed-Camera]]''' - In Fixed-Camera mode, the camera is fixed and does not move around. The whole stage will be seen on the screen. | ||
:*'''[[Stamina Mode]]''' - Stamina mode works akin to a traditional fighting game. The players start with 150 HP each, and once their HP drops to zero (or get knocked out of the stage or [[self-destruct]]) they are out of the game. | :*'''[[Stamina Mode]]''' - Stamina mode works akin to a traditional fighting game. The players start with 150 HP each, and once their HP drops to zero (or get knocked out of the stage or [[self-destruct]]) they are out of the game. | ||
:*'''Giant Melee''' - In Giant Melee mode, all the characters are big, similar to the giant characters that are fought in {{SSBM|Classic Mode}}. The characters will have a harder time to KO their opponent, but they will fall faster and the distance of their jump will decrease. | :*'''Giant Melee''' - In Giant Melee mode, all the characters are big, similar to the giant characters that are fought in {{SSBM|Classic Mode}}. The characters will have a harder time to KO their opponent, but they will fall faster and the distance of their jump will decrease. |