Metal Gear (universe): Difference between revisions

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*'''''{{iw|wikipedia|Metal Gear Solid V: The Phantom Pain}}''''' (2015) for PlayStation 4, Xbox One, and their console predecessors is the first title in the series slated to have an open-world gameplay structure. It is yet another interquel starring Big Boss, and is set after ''Peace Walker''; in a separately sold prologue segment named '''''{{iw|wikipedia|Metal Gear Solid V: Ground Zeroes}}''''' (2014), taking place one year later in 1975, Big Boss decides to infiltrate the maximum security prison facility Camp Omega in southern Cuba to, among other things, rescue an agent he previously fought, who carries an important link to the mysterious "Cipher" group. But Big Boss falls into a nine-year-long injury-induced coma at the same time his company is destroyed. In ''The Phantom Pain'' itself, after he awakens in 1984, Big Boss forms a new mercenary group, the Diamond Dogs, and assumes the codename "Punished Snake" as he ventures into Afghanistan - amid the Soviet war taking place at the time - seeking revenge against those responsible. But an even more threatening plot by Cipher is soon unearthed.
*'''''{{iw|wikipedia|Metal Gear Solid V: The Phantom Pain}}''''' (2015) for PlayStation 4, Xbox One, and their console predecessors is the first title in the series slated to have an open-world gameplay structure. It is yet another interquel starring Big Boss, and is set after ''Peace Walker''; in a separately sold prologue segment named '''''{{iw|wikipedia|Metal Gear Solid V: Ground Zeroes}}''''' (2014), taking place one year later in 1975, Big Boss decides to infiltrate the maximum security prison facility Camp Omega in southern Cuba to, among other things, rescue an agent he previously fought, who carries an important link to the mysterious "Cipher" group. But Big Boss falls into a nine-year-long injury-induced coma at the same time his company is destroyed. In ''The Phantom Pain'' itself, after he awakens in 1984, Big Boss forms a new mercenary group, the Diamond Dogs, and assumes the codename "Punished Snake" as he ventures into Afghanistan - amid the Soviet war taking place at the time - seeking revenge against those responsible. But an even more threatening plot by Cipher is soon unearthed.


After the departure of Hideo Kojima and his company from Konami, the series had slowed down in releases for nearly a decade. '''''{{iw|wikipedia|Metal Gear Survive}}''''' (2018) for PlayStation 4, Xbox One, and Microsoft Windows is the first title in the franchise to switch to the survival genre of video games. Though it is not canon from it, the plot is set months after the Ground Zeroes incident from the eponymous game. For celebrating the 35th anniversary of the franchise, during the PlayStation Showcase of 2023, a remake of ''Snake Eater'' titled ''Metal Gear Solid Δ: Snake Eater'' was revealed. Soon after, a collection from the franchise that will be released in volumes titled ''{{iw|wikipedia|Metal Gear Solid: Master Collection}}'' was announced for modern hardware; the first volume ranges from MSX2's ''Metal Gear'' to ''Snake Eater''. Later in the Nintendo Direct of June 21, 2023, further information were given to the collection, such as a [[Nintendo Switch]] release, the NES versions of the two ''Metal Gear'' games, and will be released on October 24, 2023. This will mark the first time other ''Metal Gear'' games, excluding the NES games, ''The Twin Snakes'', ''Snake Eater'', and ''Ghost Babel'', will be available on a Nintendo hardware, 15 years after the franchise's crossover in the ''Super Smash Bros.'' franchise with ''Brawl''.
After the departure of Hideo Kojima and his company from Konami, the series had slowed down in releases for nearly a decade. '''''{{iw|wikipedia|Metal Gear Survive}}''''' (2018) for PlayStation 4, Xbox One, and Microsoft Windows is the first title in the franchise to switch to the survival genre of video games. Though it is not canon from it, the plot is set months after the Ground Zeroes incident from the eponymous game. For celebrating the 35th anniversary of the franchise, during the PlayStation Showcase of 2023, a remake of ''Snake Eater'' titled ''Metal Gear Solid Δ: Snake Eater'' was revealed. Soon after, a collection from the franchise that will be released in volumes titled ''{{iw|wikipedia|Metal Gear Solid: Master Collection}}'' was announced for modern hardware; the first volume ranges from MSX2's ''Metal Gear'' to ''Snake Eater''. Later in the Nintendo Direct of June 21, 2023, further information were given to the collection, such as a [[Nintendo Switch]] release and the NES versions of the two ''Metal Gear'' games, and will be released on October 24, 2023. This will mark the first time other ''Metal Gear'' games, excluding the NES games, ''The Twin Snakes'', ''Snake Eater'', and ''Ghost Babel'', will be available on a Nintendo hardware, 15 years after the franchise's crossover in the ''Super Smash Bros.'' franchise with ''Brawl''.


According to Masahiro Sakurai, Kojima "practically begged" him to include Snake in ''[[Super Smash Bros. Melee]]'', but at that point the game was too far in development to allow adding any additional characters. When work on ''[[Super Smash Bros. Brawl]]'' began several years later, Sakurai contacted Kojima about adding Snake, which led to his inclusion in the game.
According to Masahiro Sakurai, Kojima "practically begged" him to include Snake in ''[[Super Smash Bros. Melee]]'', but at that point the game was too far in development to allow adding any additional characters. When work on ''Brawl'' began several years later, Sakurai contacted Kojima about adding Snake, which led to his inclusion in the game.


Kojima developed Snake's stage, [[Shadow Moses Island]]. After losing a test match of ''Brawl'' against Sakurai, where he played as Snake and Sakurai played as [[Mario]], he stated that he felt the game was "very complete" to the point that Nintendo could have put ''Brawl'' out on the shelves then and it would sell millions of copies. When asked about the inclusion of Snake in ''Brawl'', Kojima remarked that he enjoys playing ''Super Smash Bros.'' with his son, who asked Kojima to put Snake in ''Brawl''. Kojima also cited the lack of ''Metal Gear'' games on Nintendo consoles as a reason to include Snake in ''Brawl''. During an interview with Geoff Keighley for Twitch on March 2014, Kojima was asked about the possibility of Snake reappearing in ''[[Super Smash Bros. 4]]'', to which Kojima replied that he had no input on the game and felt Snake's return was unlikely, although he was supportive of Snake returning. Upon the release of ''Super Smash Bros. 4'', it was confirmed that Snake does not make an appearance in the game, and indeed all elements of the ''Metal Gear'' [[universe]] from ''Brawl'' do not return. In late 2015, Kojima left Konami amidst rumors of disagreements with the company's management, and in December of that year reestablished himself as the head of the now independent Kojima Productions studio. In June 2018, with the formal announcement of ''[[Super Smash Bros. Ultimate]]'', it was revealed that Snake would again appear in the ''Smash'' roster. His [[series symbol]], formerly the logo of ''Metal Gear''{{'}}s FOX Unit, was changed to an exclamation point, likely because the FOX logo was also the logo of Kojima Productions while Kojima worked for Konami. Kojima has not publicly commented on Snake's return in ''Ultimate''.
Kojima developed Snake's stage, [[Shadow Moses Island]]. After losing a test match of ''Brawl'' against Sakurai, where he played as Snake and Sakurai played as [[Mario]], he stated that he felt the game was "very complete" to the point that Nintendo could have put ''Brawl'' out on the shelves then and it would sell millions of copies. When asked about the inclusion of Snake in ''Brawl'', Kojima remarked that he enjoys playing ''Super Smash Bros.'' with his son, who asked Kojima to put Snake in ''Brawl''. Kojima also cited the lack of ''Metal Gear'' games on Nintendo consoles as a reason to include Snake in ''Brawl''. During an interview with {{iw|wikipedia|Geoff Keighley}} for [[Twitch]] on March 2014, Kojima was asked about the possibility of Snake reappearing in ''[[Super Smash Bros. 4]]'', to which Kojima replied that he had no input on the game and felt Snake's return was unlikely, although he was supportive of Snake returning. Upon the release of ''Super Smash Bros. 4'', it was confirmed that Snake does not make an appearance in the game, and indeed all elements of the ''Metal Gear'' [[universe]] from ''Brawl'' do not return. In late 2015, Kojima left Konami amidst rumors of disagreements with the company's management, and in December of that year reestablished himself as the head of the now independent Kojima Productions studio. In June 2018, with the formal announcement of ''[[Super Smash Bros. Ultimate]]'', it was revealed that Snake would again appear in the ''Smash'' roster. His [[series symbol]], formerly the logo of ''Metal Gear''{{'}}s FOX Unit, was changed to an exclamation point, likely because the FOX logo was also the logo of Kojima Productions while Kojima worked for Konami. Kojima has not publicly commented on Snake's return in ''Ultimate''.


==In ''[[Super Smash Bros. Melee]]''==
==In ''[[Super Smash Bros. Melee]]''==
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**{{GameIcon|SSBB}} [[Metal Gear REX]] makes an appearance as a part of the background.
**{{GameIcon|SSBB}} [[Metal Gear REX]] makes an appearance as a part of the background.
*World of Light:
*World of Light:
**{{gameIcon|ssbu}} Some rooms of the [[Base]] sub-world share the same forms as the one found in the base of Shadow Moses Island.
**{{gameIcon|ssbu}} Some rooms of the [[Base]] sub-world share the same architecture as the ones found in the base of Shadow Moses Island.
*Stickers:
*Stickers:
**{{GameIcon|SSBB}} [https://metalgear.fandom.com/wiki/Meryl_Silverburgh Meryl Silverburgh], [https://metalgear.fandom.com/wiki/Liquid_Snake Liquid Snake], Master Miller, Mei Ling, Otacon, and [https://metalgear.fandom.com/wiki/Naomi_Hunter Naomi Hunter] appear as stickers.
**{{GameIcon|SSBB}} [https://metalgear.fandom.com/wiki/Meryl_Silverburgh Meryl Silverburgh], [https://metalgear.fandom.com/wiki/Liquid_Snake Liquid Snake], Master Miller, Mei Ling, Otacon, and [https://metalgear.fandom.com/wiki/Naomi_Hunter Naomi Hunter] appear as stickers.
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*Music:
*Music:
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Metal Gear|Battle in The Base}}'''": The music track that played when Naked Snake was spotted by an enemy while indoors, sourced from this game.
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Metal Gear|Battle in The Base}}'''": The music track that played when Naked Snake was spotted by an enemy while indoors, sourced from this game.
**{{GameIcon|SSBB}} "'''{{SSBBMusicLink|Metal Gear|Snake Eater (Instrumental)}}'''": The instrumental version of the main theme, sourced from this game.
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Metal Gear|Snake Eater (Instrumental)}}'''": The instrumental version of the main theme, sourced from this game.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Metal Gear|Snake Eater}}'''": A faster, instrumental arrangement of the main theme.
**{{GameIcon|SSBU}} "'''{{SSBUMusicLink|Metal Gear|Snake Eater}}'''": A faster, instrumental arrangement of the main theme.