List of spirits (Yoshi series): Difference between revisions

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|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Tiny Striped Mario represents his younger version, Baby Mario, who features a red-and-white color scheme.
*The Tiny Striped Mario represents his younger version, Baby Mario, who features a red-and-white color scheme.
*The Yoshi Team represent the group of eight Yoshis who serve as the main playable characters in ''Super Mario World 2: Yoshi's Island''.
*The Yoshi Team represent the group of eight multicolored Yoshis who serve as the main playable characters in ''Super Mario World 2: Yoshi's Island''.
*The stage and music track represent Yoshi's Island, the titular game's main setting where Baby Mario falls onto a Yoshi's back after Baby Luigi and the Stork delivering them is kidnapped.  
*The stage and music track represent Yoshi's Island, the titular main setting where Baby Mario falls onto a Yoshi's back after Baby Luigi and the Stork delivering them is kidnapped.  
*The first battle condition references the Yoshis' role in ''Yoshi's Island'' by protecting Baby Mario from being kidnapped by Baby Bowser and {{s|mariowiki|Kamek}}.
*The first battle condition references the Yoshis' role in ''Yoshi's Island'' to protect Baby Mario from being kidnapped by Baby Bowser and {{s|mariowiki|Kamek}}.
*Mario's frequent shielding references the bubble encasing Baby Mario after being knocked off of Yoshi when receiving an enemy attack, which must be popped within the time limit or else Baby Mario will be kidnapped by the Toadies.
*Mario's frequent shielding references the bubble that encases Baby Mario after being knocked off of Yoshi when receiving an enemy attack, which must be popped within the time limit.
----'''Other trivia:'''
----'''Other trivia:'''
*In World of Light, the Baby Mario spirit is featured on Galeem's side of The Final Battle map while Naked Snake is featured across from him on Dharkon's side, referencing how both characters are protagonists of their respective prequel games which eventually leads them to opposing roles, with Baby Mario eventually obtaining his heroic role as Mario.
*In World of Light, the Baby Mario spirit is featured on Galeem's side of The Final Battle map while Naked Snake is featured across from him on Dharkon's side, referencing how both characters are protagonists of their respective prequel games which eventually leads them to opposing roles, with Baby Mario eventually obtaining his heroic role as Mario.
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*The orange Tiny Bowser represents his younger version, Baby Bowser, who features a similar color scheme.
*The orange Tiny Bowser represents his younger version, Baby Bowser, who features a similar color scheme.
*The orange Giant Bowser minion represents Mega Baby Bowser, the gigantic form of Baby Bowser who grows to giant size by Kamek's magic spell following his defeat in the first phase of the final boss battle.
*The orange Giant Bowser minion represents Mega Baby Bowser, the gigantic form of Baby Bowser who grows to giant size after he is defeated in the first phaseof the final boss battle.
*The stage represents the ruins of [[mariowiki:King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]], the location of Mega Baby Bowser's boss battle that was destroyed following Baby Bowser's growth, which features dark storm clouds in the background.
*The stage represents the ruins of [[mariowiki:King Bowser's Castle (Super Mario World 2: Yoshi's Island)|King Bowser's Castle]], the location of Mega Baby Bowser's boss battle that was destroyed following Baby Bowser's growth, which features dark storm clouds in the background.
*The music track represents the musical theme of Bowser's final boss battle in ''Super Mario Bros. 3'', referencing Mega Baby Bowser's boss battle theme in ''Yoshi's Island'', which features a chiptune and rock theme.
*The stage and Lava Floor hazard represent the locations of the Mega Baby Bowser boss battles  in the ''Yoshi'' series, which takes place in castle stages filled with lava and magma.
*The Lava Floor hazard references Baby Bowser's usage of fire attacks, and the various Mega Baby Bowser boss battles in the ''Yoshi'' series which takes place in stages filled with lava and magma.
*The music track represents the musical theme of Bowser's final boss battle in ''Super Mario Bros. 3'', which features a chiptune and rock theme similar to Mega Baby Bowser's boss battle theme in ''Yoshi's Island''.
*The second battle condition references Mega Baby Bowser's boss battle in ''Yoshi's Island'' where he appears in the background and cannot be defeated under normal circumstances.
*The second battle condition references Mega Baby Bowser's boss battle in ''Yoshi's Island'' where he appears in the background and cannot be defeated under normal circumstances.
*The stamina battle condition references the boss battles against Mega Baby Bowser in ''Yoshi's Island'' who must be damaged for a certain number of times before he is defeated.
*The stamina battle condition references the boss battles against Mega Baby Bowser in ''Yoshi's Island'' who must be damaged for a certain number of times before he is defeated.
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|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The yellow Isabelle represents the Crazee Dayzee, a singing flower with a yellow color scheme.
*The yellow Isabelle represents the Crazee Dayzee, a singing flower with a yellow color scheme.
*The stage represents Yoshi's Island, the titular main setting of the Toadie's debut game, ''Super Mario World 2: Yoshi's Island''.
*The stage represents Yoshi's Island, the titular main setting of the Crazee Dayzee's debut game, ''Super Mario World 2: Yoshi's Island''.
*The stage, the music track, and the Flowery rule references the Crayzee Dayzee's design, which features a flower head with white petals.
*The stage, music track, and the Flowery rule references the Crayzee Dayzee's design, which features a flower head with white petals.
*The Meloetta Poké Ball Pokémon's {{s|bulbapedia|Echoed Voice|move}} ability references the musical notes which accompany the Crazee Dayzee in their game appearances.
*The Meloetta Poké Ball Pokémon's {{s|bulbapedia|Echoed Voice|move}} ability references the musical notes which accompany the Crazee Dayzee in their game appearances.
*The Meloetta Poké Ball Pokémon's Echoed Voice ability references the {{s|mariowiki|Bubble Dayzee}}, a variation of the Crazee Dayze who attack by blowing out bubbles which causes knockback damage.
*The Meloetta Poké Ball Pokémon's Echoed Voice ability references the {{s|mariowiki|Bubble Dayzee}}, a variation of the Crazee Dayze who attack by blowing out bubbles which causes knockback damage.