Final stage (World of Light): Difference between revisions

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{{ArticleIcons|unofficial=y|ssbu=y}}
{{ArticleIcons|unofficial=y|ssbu=y}}
The unnamed '''final stage''' of [[World of Light]], located at the end of the area {{b|The Final Battle|World of Light}}, is the last challenge in the mode, in which the [[boss]]es [[Galeem]] and [[Dharkon]] are fought to earn the true ending. This [[stage]] differs mechanically from all other sections of the mode, being neither a [[spirit]] battle nor wholly a boss battle.
The unnamed '''final stage''' of the [[Adventure Mode: World of Light]], located at the end of the area {{b|The Final Battle|World of Light}}, is the last challenge in the mode, in which the [[boss]]es [[Galeem]] and [[Dharkon]] are fought to earn the true ending. This [[stage]] differs mechanically from all other battles in the mode, being neither a [[spirit]] battle nor wholly a boss battle.


The stage is accessed by going to the top-center section of the map of The Final Battle after the message "You have conquered both light and darkness!" is triggered.  
The stage is accessed by going to the top-center section of the map of The Final Battle after the message "You have conquered both light and darkness!" is triggered.  
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[[File:WoL_Final_stage_fighter_select.jpg|thumb|right|The fighter selection screen for the final stage]]
[[File:WoL_Final_stage_fighter_select.jpg|thumb|right|The fighter selection screen for the final stage]]


After entering the stage, the player will be given the choice of three characters to bring, akin to [[Squad Strike]]. The final stage is split up into three sections, with the song ''{{SSBUMusicLink|Super Smash Bros.|Galeem / Dharkon}}'' playing during each phase. At the start of each phase, the music restarts and all missing stock are reset. Additionally, the player can start over from the beginning of any given phase should they lose all of their stock.
After entering the stage, the player will be given the choice of three characters to bring, akin to [[Squad Strike]], before getting the chance to configure their Spirits. The final stage is split up into three sections, with the song ''{{SSBUMusicLink|Super Smash Bros.|Galeem / Dharkon}}'' playing continuously during each phase. At the start of each phase, the music restarts and all lost stock are restored, though the active fighter is maintained. Additionally, the player can start over from the beginning of any given phase should they lose all of their stock.


Like the rematches against Galeem and Dharkon individually, this fight can be repeated indefinitely by re-entering the World of Light save file.
Like the individual rematches against Galeem and Dharkon, this stage can be repeated indefinitely by re-entering the World of Light save file.


==First phase==
==First phase==
[[File:Stairwaystart.png|thumb|right|The beginning of the vertical scrolling section of the final battle.]]
[[File:Stairwaystart.png|thumb|right|The beginning of the vertical scrolling section of the final stage.]]
This phase is a vertically scrolling section, akin to the platforming stages of ''[[Super Smash Bros. Melee]]''{{'}}s {{SSBM|Adventure Mode}} and ''[[Super Smash Bros. Brawl]]''{{'}}s [[Adventure Mode: The Subspace Emissary]]. The phase begins on a platform resembling {{SSBU|Final Destination}}, though with a unique scrolling background through which Galeem and Dharkon move.  
This phase is a vertically scrolling section, akin to the platforming stages of ''[[Super Smash Bros. Melee]]''{{'}}s {{SSBM|Adventure Mode}} and ''[[Super Smash Bros. Brawl]]''{{'}}s [[Adventure Mode: The Subspace Emissary]]. The phase begins on a platform resembling {{SSBU|Final Destination}}, though with a unique scrolling background through which Galeem and Dharkon move.  


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<gallery>
<gallery>
Stairwaystop1.png|The 1st lockdown of the vertical scrolling section of the final battle.
Stairwaystop1.png|The 1st lockdown of the vertical scrolling section of the final stage.
Stairwaydark1.png|Dharkon's first attack in the vertical scrolling section.
Stairwaydark1.png|Dharkon's first attack in the vertical scrolling section.
Stairwaybomb.png|A section of the vertical scrolling section where the player must escape [[Bob-omb]]s instead.
Stairwaybomb.png|A section of the vertical scrolling section where the player must escape [[Bob-omb]]s instead.
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==Second phase==
==Second phase==
[[File:Bossrushstart.png|thumb|right|The boss rush arena]]
[[File:Bossrushstart.png|thumb|right|The boss rush arena]]
The active fighter is transported to Final Destination, with the background evenly split with a dark section on the left and a light section on the right. Orbs containing the images of the various [[boss]]es appear and begin fighting with each other. Attacking an orb will start a battle with that boss, with their music replaced by that of Galeem and Dharkon. However leaving the orbs alone for too long will cause them to shoot smaller orbs that will damage the fighter. The boss orbs appear in a set order and start out fighting a set boss orb from the other faction, though defeating bosses will cause their respective orb to disappear and thus change who a given orb may be fighting.
The active fighter is transported to Final Destination, with the background evenly split with a dark section on the left and a light section on the right. Orbs containing the images of the various [[boss]]es appear and begin fighting with each other. Attacking an orb will start a battle with that boss, with their normal music replaced by ''Galeem/Dharkon'' as with the rest of the stage. However leaving the orbs alone for too long will cause them to shoot smaller orbs that will damage the fighter. The boss orbs appear in a set order and start out fighting a set boss orb from the other faction, though defeating bosses will cause their respective orb to disappear and thus change who a given orb may be fighting.


Boss order:
Boss order:
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*[[Rathalos]] and [[Marx]]
*[[Rathalos]] and [[Marx]]


After defeating a given boss, the other faction's motif will dominate the background, appearing as entirely either light of darkness if all bosses of Dharkon or Galeem, respectively, are defeated first. After every two fights, a [[Heart Container]] will spawn and stay on the stage until the end of the phase, even if further Heart Containers spawn. After defeating all six bosses, the fighter is teleported back to the stage for a brief moment before the phase ends.
After defeating a given boss, the other faction's motif will dominate the background, appearing as entirely either light of darkness if all bosses under Dharkon or Galeem, respectively, are defeated first. After every two fights, a [[Heart Container]] will spawn and stay on the stage until the end of the phase, even if further Heart Containers spawn. After defeating all six bosses, the fighter is teleported back to the stage for a brief moment before the phase ends.
<gallery>
<gallery>
Bossrushdark.png|After defeating a Light Realm boss, the background favors the dark side more.
Bossrushdark.png|After defeating a Light Realm boss, the background favors the dark side more.
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==Third phase==
==Third phase==
[[File:Finalbattlegaleem.png|thumb|right|The sunset-like background for Galeem and Dharkon's 2nd solo battle, as well as the start of their shared battle.]]
[[File:Finalbattlegaleem.png|thumb|right|The sunset-like background for Galeem and Dharkon's shared final battle.]]
As the third phase begins, a short scene plays of Galeem and Dharkon fighting, before zooming out to the stage as the battle begins. The bosses are fought on the same Final Destination-like stage as their solo fights, but with a background containing a light half and a dark half. A unique aspect of this phase is that Galeem and Dharkon can damage each other during the fight. In fact, they primarily fight each other with the player only being an incidental part of the battle until one is defeated. When either of the two is stunned, the other will use a very powerful attack against them, provided they are not in the middle of certain attacks.
As the third phase begins, a short scene plays of Galeem and Dharkon clashing, before zooming out to the stage as the battle begins. The bosses are fought on the same Final Destination-like stage as in their solo fights, but with a background containing a light half and a dark half. A unique aspect of this phase is that Galeem and Dharkon can damage each other during the fight. In fact, they primarily fight each other, with the player initially being only an incidental part of the battle. When either of the two is stunned, the other will use a very powerful attack against them, provided they are not in the middle of certain attacks.


When either boss is close to defeat, the background changes to a more disordered-looking version. After one of the two is defeated, the background changes to reflect the motif of the one that remains. The remaining boss then focuses on the player, fighting them directly with targeted attacks.
When either boss is close to defeat, the background changes to a more disordered-looking version. After one of the two is defeated, the background changes to reflect the motif of the one that remains. The remaining boss then focuses on the player, fighting them directly with targeted attacks.


After the remaining boss is defeated, the battle ends and the true ending cutscene ''Restoration'' plays, the mode now completed.
After the remaining boss is defeated, the battle ends and the true ending cutscene ''Restoration'' plays, with the Adventure Mode now completed.


<gallery>
<gallery>