Super Smash Bros. for Wii U: Difference between revisions

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*This would be the last game in the series to have the announcer speaking between fights during the pre-match loading screens in Classic Mode. Starting in ''Ultimate'', the announcer's voice wouldn't be heard during the pre-match loading screens in Classic Mode.
*This would be the last game in the series to have the announcer speaking between fights during the pre-match loading screens in Classic Mode. Starting in ''Ultimate'', the announcer's voice wouldn't be heard during the pre-match loading screens in Classic Mode.
*''Super Smash Bros. for Wii U'' is the game with the highest number of starters compared to the full roster, with them making up 84.31% of the base roster and 74.14% of the final post-DLC roster.
*''Super Smash Bros. for Wii U'' is the game with the highest number of starters compared to the full roster, with them making up 84.31% of the base roster and 74.14% of the final post-DLC roster.
*This is the first game in the series have trophy from Third Party Universe without a playable character (Rayman & Bit.Trip)


==References==
==References==