Template:SSB4 to SSBU changelist/Meta Knight: Difference between revisions

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m (This is basically just a strict buff tbh)
m (→‎Ground attacks: MK can still true combo DA > SL for a KO, though maybe not as easily as the previous game.)
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**{{buff|It deals more damage (6%/5% → 7%/6%).}}
**{{buff|It deals more damage (6%/5% → 7%/6%).}}
**{{nerf|It has one more frame of ending lag (FAF 32 → 33).}}
**{{nerf|It has one more frame of ending lag (FAF 32 → 33).}}
**{{nerf|It has slightly less base knockback (70 → 65/65/67), but more knockback scaling (90 → 107). In combination with the previous changes, this removes its combo potential almost entirely past low percents, no longer having KO setups into [[Shuttle Loop]].}}
**{{nerf|It has slightly less base knockback (70 → 65/65/67), but more knockback scaling (90 → 107). In combination with the previous changes, this hampers its combo potential past low percents.}}
***{{buff|However, this allows it to KO under 180%, giving it more utility as an emergency KO move.}}
***{{buff|However, this allows it to KO under 180%, giving it more utility as an emergency KO move.}}
**{{nerf|It has smaller hitboxes (5.5u/5u/4.5u → 5u/4u/3.5u).}}
**{{nerf|It has smaller hitboxes (5.5u/5u/4.5u → 5u/4u/3.5u).}}