Giga Bowser (Final Smash): Difference between revisions

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Strictly speaking, Giga Bowser did not appear in any {{uv|Mario}} games, arguably making him a ''Smash'' character. This is because Giga Bowser is based on [[Masahiro Sakurai]]'s interpretation of Bowser's 8-bit sprites as a "frenzied, terrifying monster"<ref>https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/syukeiken/return575.html</ref>. His transformation ability could, however, be a reference to the tradition of final boss fights in ''Mario'' games involving Bowser growing to gigantic size. This first appeared with Baby Bowser in ''Super Mario World 2: Yoshi's Island'', while the adult Bowser first did so in ''Super Mario Sunshine'', which was in development at the same time as ''Melee''.
Strictly speaking, Giga Bowser did not appear in any {{uv|Mario}} games, arguably making him a ''Smash'' character. This is because Giga Bowser is based on [[Masahiro Sakurai]]'s interpretation of Bowser's 8-bit sprites as a "frenzied, terrifying monster"<ref>https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/flash/syukeiken/return575.html</ref>. His transformation ability could, however, be a reference to the tradition of final boss fights in ''Mario'' games involving Bowser growing to gigantic size. This first appeared with Baby Bowser in ''Super Mario World 2: Yoshi's Island'', while the adult Bowser first did so in ''Super Mario Sunshine'', which was in development at the same time as ''Melee''.
<gallery>
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File:SMG2 Gigantic Bowser.jpg|thumb|right|200px|A giant Bowser in ''Super Mario Galaxy 2''
SMG2 Gigantic Bowser.jpg|A giant Bowser in ''Super Mario Galaxy 2''
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</gallery>
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